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CMakeLists.txt
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CMakeLists.txt
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# Setting it to a range tells it that it supports the features on the newer
# versions as well, avoiding setting policies.
cmake_minimum_required(VERSION 3.16...3.24)
#Enabling this cmake policy gets rid of warnings regarding LTO.
cmake_policy(SET CMP0069 NEW)
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
message(FATAL_ERROR "PCSX2 does not support in-tree builds. Please make a build directory that is not the PCSX2 source directory and generate your CMake project there using either `cmake -B build_directory` or by running cmake from the build directory.")
endif()
# Project Name
project(Pcsx2)
# Variable to check that people use the good file
set(TOP_CMAKE_WAS_SOURCED TRUE)
# set module path
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
# Write binaries to the bin directory under the build directory.
# This makes it simple to run development builds directly out of the build directory.
if (UNIX AND NOT APPLE)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
endif()
# include some generic functions to ensure correctness of the env
include(Pcsx2Utils)
check_no_parenthesis_in_path()
detectOperatingSystem()
check_compiler_version("7.0" "7.0")
#-------------------------------------------------------------------------------
# Include specific module
# GNUInstallDirs must be done before BuildParameters
include(GNUInstallDirs)
# BuildParameters Must be done before SearchForStuff
include(BuildParameters)
include(SearchForStuff)
# Must be done after SearchForStuff
get_git_version_info()
write_svnrev_h()
# make common
add_subdirectory(common)
# make pcsx2
add_subdirectory(pcsx2)
add_subdirectory(pcsx2-qt)
# Updater is Windows only for now.
if (WIN32)
add_subdirectory(updater)
endif()
# tests
if(ACTUALLY_ENABLE_TESTS)
add_subdirectory(tests/ctest)
endif()