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Issue Type: Bug
arrays in the debug variables are limited at 32 elements
Extension version: 1.13.0 VS Code version: Code 1.36.1 (2213894ea0415ee8c85c5eea0d0ff81ecc191529, 2019-07-08T22:59:35.033Z) OS version: Windows_NT x64 10.0.17134
The text was updated successfully, but these errors were encountered:
yes, thank you, I have the same issue ,drove me nuts, but I have the feeling the maintenance on the project is low :(
Sorry, something went wrong.
I think I fixed my issue, inside the launch.json.
you need to add a section xdebugSettings:
"xdebugSettings": { "max_children": 512, "max_data": 1024, "max_depth": 4, }
to increase the limits, I have double the first 2 and increased the depth from 3 to 4. I peaked into the phpinfo to get the defaults :)
Related #805
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Issue Type: Bug
arrays in the debug variables are limited at 32 elements
Extension version: 1.13.0
VS Code version: Code 1.36.1 (2213894ea0415ee8c85c5eea0d0ff81ecc191529, 2019-07-08T22:59:35.033Z)
OS version: Windows_NT x64 10.0.17134
System Info
flash_3d: enabled
flash_stage3d: enabled
flash_stage3d_baseline: enabled
gpu_compositing: enabled
multiple_raster_threads: enabled_on
native_gpu_memory_buffers: disabled_software
oop_rasterization: disabled_off
protected_video_decode: unavailable_off
rasterization: enabled
skia_deferred_display_list: disabled_off
skia_renderer: disabled_off
surface_synchronization: enabled_on
video_decode: enabled
viz_display_compositor: disabled_off
webgl: enabled
webgl2: enabled
The text was updated successfully, but these errors were encountered: