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CHANGELOG.md

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2.2.0

  • Compatibility with flixel 4.1.0
  • Added 2 new demos: (#225)
    • MosaicEffect
    • FloodFill
  • FlxReplay: [Flash] fixed an exception when loading a replay (#216)
  • TiledEditor: fixed all objects being loaded twice (#220)
  • FlxCamera: added an overlay visualizing the camera deadzone (#224)
  • FlxBunnyMark: added a shader example for OpenFL Next (#229)

2.1.0

  • FlxSnake:
  • fixed the pickup sound effect not being played
  • fixed snake being able to crash into itself (#215)
  • Project Jumper" -> "ProjectJumper"
  • "RPG Interface" -> "RPGInterface"
  • "MouseEventManager" -> "FlxMouseEventManager"
  • /Flixel Features -> /Features
  • /User Interface -> /UserInterface
  • TurnBasedRPG: removed unnecessary comments and destroy() overrides
  • FlxSpriteFilters: mobile compile fix
  • Minor code cleanup for several demos

2.0.0

  • Compatibility with flixel 4.0.0
  • Renamed "Arcade Classics" to "Arcade"
  • Moved 3 demos to Arcade:
  • Flappybalt
  • MinimalistTD
  • FlxPongAPI
  • Added 23 new demos:
  • Arcade:
    • Flixius
  • Editors:
    • FlxPexParser
  • Effects:
    • DynamicShadows
    • Filters
    • FlxClothSprite
    • FlxEffectSprite (replaces the FlxGlitchSprite and FlxWaveSprite demos)
    • Parallax
    • PostProcess
    • Transitions
  • Flixel Features:
    • Colors
    • FlxFSM
    • FlxNapeTerrain
    • FlxNapeTilemap
    • FlxPieDial
    • FlxScene
    • FlxShape
    • FlxSound
    • SubState
  • Other:
    • BSPMapGen
    • Calculator
    • FlxAtlas
    • FrameCollections
  • User Interface
    • Tooltips
  • Merged Effects/ParticlesExt into Effects/Particles
  • Renamed FlxBitmapTextField to FlxBitmapText
  • FlxNape:
  • added a SolarSystem demo
  • fixed a crash on Neko
  • GamepadTest:
  • added a gamepad model dropdown
  • added a deadzone numeric stepper
  • added a list of all connected gamepads
  • added Wii Remote support
  • added a label with the gamepad's name
  • TiledEditor: updated to showcase support for image layers and image tilesets

1.1.2

  • Added Tutorials/TurnBasedRPG

1.1.1

  • GamepadTest: now compatible with OpenFL 1.4.0
  • Mode: fixed infinite gun jam
  • FlxAccelerometer: fix orientation

1.1.0

  • Compatibility with flixel 3.3.0
  • Added 8 new demos:
  • HeatmapPathfinding
  • FlxUICursor
  • FlxWaveSprite
  • FlxTextFormat
  • NeonVector
  • FlxGlitchSprite
  • FlxAccelerometer
  • FlxBitmapTextField
  • Added flash gamepad support to GamepadTest and Mode
  • FlxSpine now uses the default timeScale
  • TexturePackerAtlas: added examples for Sparrow and LibGDX formats
  • FlxTeroids and FlxSpine: added WASD controls
  • GridMovement: added a FlxVirtualPad on mobile
  • Breakout: added touch controls for mobile

1.0.2

  • Compatibility with flixel 3.2.0
  • Added demos:
  • BlendModes
  • Flappybalt
  • Replaced usage of Actuate with FlxTween

1.0.1

  • Compatibility with flixel 3.1.0
  • Added several new demos:
    • FlxRandom
    • TexturePackerAtlas
    • FlxTrailArea
    • FlxTypeText
    • ScaleModes
    • PixelPerfectCollision
    • FlxAsyncLoop
  • Made Mode compatible with gamepad input (and the OUYA target), Android compatibility
  • RPGInterface: added dropdown menus
  • Renamed Xbox-Gamepad to GamepadTest, some improvements
  • FlxTween: improvements to the UI (now using dropdown menus)

1.0.0

  • Initial haxelib release