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client.go
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client.go
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// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Copyright (c) 2017 Alexey Kovrizhkin <lekovr+webtail@gmail.com>
// Minor changes
package webtail
import (
"bytes"
"net/http"
"sync"
"time"
"github.com/go-logr/logr"
"github.com/gorilla/websocket"
)
const (
// Time allowed to write a message to the peer.
writeWait = 10 * time.Second
// Time allowed to read the next pong message from the peer.
pongWait = 60 * time.Second
// Send pings to peer with this period. Must be less than pongWait.
pingPeriod = (pongWait * 9) / 10
// Maximum message size allowed from peer.
maxMessageSize = 512
)
// Client is a middleman between the websocket connection and the hub.
type Client struct {
// The websocket connection.
conn *websocket.Conn
// Buffered channel of outbound messages.
send chan []byte
log logr.Logger
}
const (
newline = "\n"
space = " "
)
// runReadPump pumps messages from the websocket connection to the hub.
//
// The application runs readPump in a per-connection goroutine. The application
// ensures that there is at most one reader on a connection by executing all
// reads from this goroutine.
func (c *Client) runReadPump(wg *sync.WaitGroup, quit chan *Client, inbox chan *Message) {
wg.Add(1)
defer func() {
quit <- c
c.conn.Close()
wg.Done()
}()
c.conn.SetReadLimit(maxMessageSize)
err := c.conn.SetReadDeadline(time.Now().Add(pongWait))
if err != nil {
c.log.Error(err, "SetReadDeadline")
return
}
c.conn.SetPongHandler(func(string) error { return c.conn.SetReadDeadline(time.Now().Add(pongWait)) })
for {
_, message, err := c.conn.ReadMessage()
if err != nil {
if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway, websocket.CloseNormalClosure) {
c.log.Error(err, "UnexpectedCloseError")
}
return
}
message = bytes.TrimSpace(bytes.ReplaceAll(message, []byte(newline), []byte(space)))
inbox <- &Message{Client: c, Message: message}
}
}
// runWritePump pumps messages from the hub to the websocket connection.
//
// A goroutine running writePump is started for each connection. The
// application ensures that there is at most one writer to a connection by
// executing all writes from this goroutine.
func (c *Client) runWritePump(wg *sync.WaitGroup) {
wg.Add(1)
ticker := time.NewTicker(pingPeriod)
defer func() {
ticker.Stop()
c.conn.Close()
defer wg.Done()
}()
for {
select {
case message, ok := <-c.send:
err := c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err != nil {
c.log.Error(err, "SetWriteDeadline")
return
}
if ok {
c.sendMesage(message)
continue
}
// The hub closed the channel. Send Bye and exit
err = c.conn.WriteMessage(websocket.CloseMessage, []byte{})
if err != nil && err != websocket.ErrCloseSent {
c.log.Error(err, "Close socket")
}
return
case <-ticker.C:
err := c.conn.SetWriteDeadline(time.Now().Add(writeWait))
if err != nil {
err = c.conn.WriteMessage(websocket.PingMessage, nil)
}
if err != nil {
return
}
}
}
}
func (c *Client) sendMesage(message []byte) {
w, err := c.conn.NextWriter(websocket.TextMessage)
if err != nil {
c.log.Error(err, "NextWriter")
return
}
_, err = w.Write(message)
if err != nil {
c.log.Error(err, "Write")
return
}
// Add queued chat messages to the current websocket message.
n := len(c.send)
for i := 0; i < n; i++ {
_, err = w.Write([]byte(newline))
if err == nil {
_, err = w.Write(<-c.send)
}
if err != nil {
return
}
}
if err := w.Close(); err != nil {
return
}
}
func upgrader(readBufferSize, writeBufferSize int) websocket.Upgrader {
return websocket.Upgrader{
ReadBufferSize: readBufferSize,
WriteBufferSize: writeBufferSize,
CheckOrigin: func(r *http.Request) bool { return true },
}
}