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toimage.go
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package vt100
import (
"image"
"image/color"
"image/draw"
"github.com/xyproto/burnfont"
)
func (c *Canvas) ToImage() (image.Image, error) {
const charWidth, charHeight = 8, 8
width, height := int(c.w)*charWidth, int(c.h)*charHeight
img := image.NewRGBA(image.Rect(0, 0, width, height))
filled := false
for y := uint(0); y < c.h; y++ {
for x := uint(0); x < c.w; x++ {
cr := c.chars[y*c.w+x]
if cr.r == rune(0) {
continue
}
fgColor := ansiCodeToColor(cr.fg, true)
bgColor := ansiCodeToColor(cr.bg, false)
if !filled {
draw.Draw(img, img.Bounds(), &image.Uniform{bgColor}, image.Point{}, draw.Src)
filled = true
}
charRect := image.Rect(int(x)*charWidth, int(y)*charHeight, (int(x)+1)*charWidth, (int(y)+1)*charHeight)
draw.Draw(img, charRect, &image.Uniform{bgColor}, image.Point{}, draw.Src)
if cr.r != rune(0) {
burnfont.DrawString(img, int(x)*charWidth, int(y)*charHeight, string(cr.r), fgColor)
}
}
}
return img, nil
}
func ansiCodeToColor(ac AttributeColor, isForeground bool) color.NRGBA {
if len(ac) == 0 {
return color.NRGBA{0, 0, 0, 255} // Default black color
}
code := ac[0]
if isForeground {
switch code {
case 30: // Black
return color.NRGBA{0, 0, 0, 255}
case 31: // Red
return color.NRGBA{205, 0, 0, 255}
case 32: // Green
return color.NRGBA{0, 205, 0, 255}
case 33: // Yellow
return color.NRGBA{205, 205, 0, 255}
case 34: // Blue
return color.NRGBA{0, 0, 238, 255}
case 35: // Magenta
return color.NRGBA{205, 0, 205, 255}
case 36: // Cyan
return color.NRGBA{0, 205, 205, 255}
case 37: // White
return color.NRGBA{229, 229, 229, 255}
case 90: // Bright Black (Gray)
return color.NRGBA{127, 127, 127, 255}
case 91: // Bright Red
return color.NRGBA{255, 0, 0, 255}
case 92: // Bright Green
return color.NRGBA{0, 255, 0, 255}
case 93: // Bright Yellow
return color.NRGBA{255, 255, 0, 255}
case 94: // Bright Blue
return color.NRGBA{0, 0, 255, 255}
case 95: // Bright Magenta
return color.NRGBA{255, 0, 255, 255}
case 96: // Bright Cyan
return color.NRGBA{0, 255, 255, 255}
case 97: // Bright White
return color.NRGBA{255, 255, 255, 255}
default:
return color.NRGBA{0, 0, 0, 255}
}
} else {
// Background color mappings
// TODO: Use a different palette than for the foreground colors
switch code {
case 40: // Black
return color.NRGBA{0, 0, 0, 255}
case 41: // Red
return color.NRGBA{205, 0, 0, 255}
case 42: // Green
return color.NRGBA{0, 205, 0, 255}
case 43: // Yellow
return color.NRGBA{205, 205, 0, 255}
case 44: // Blue
return color.NRGBA{0, 0, 238, 255}
case 45: // Magenta
return color.NRGBA{205, 0, 205, 255}
case 46: // Cyan
return color.NRGBA{0, 205, 205, 255}
case 47: // White
return color.NRGBA{229, 229, 229, 255}
case 100: // Bright Black (Gray)
return color.NRGBA{127, 127, 127, 255}
case 101: // Bright Red
return color.NRGBA{255, 0, 0, 255}
case 102: // Bright Green
return color.NRGBA{0, 255, 0, 255}
case 103: // Bright Yellow
return color.NRGBA{255, 255, 0, 255}
case 104: // Bright Blue
return color.NRGBA{0, 0, 255, 255}
case 105: // Bright Magenta
return color.NRGBA{255, 0, 255, 255}
case 106: // Bright Cyan
return color.NRGBA{0, 255, 255, 255}
case 107: // Bright White
return color.NRGBA{255, 255, 255, 255}
default:
return color.NRGBA{0, 0, 0, 255}
}
}
}