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jack.c
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jack.c
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/*
* Copyright (C) 2010 Mark Hills <mark@pogo.org.uk>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License version 2 for more details.
*
* You should have received a copy of the GNU General Public License
* version 2 along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*/
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <jack/jack.h>
#include "device.h"
#include "jack.h"
#include "player.h"
#include "timecoder.h"
#define MAX_DECKS 4
#define MAX_BLOCK 512 /* samples */
#define SCALE 32768
struct jack_t {
int started;
jack_port_t *input_port[DEVICE_CHANNELS],
*output_port[DEVICE_CHANNELS];
};
static jack_client_t *client = NULL;
static int rate,
decks = 0,
started = 0;
struct device_t *device[MAX_DECKS];
/* Interleave samples from a set of JACK buffers into a local buffer */
static void interleave(signed short *buf, jack_default_audio_sample_t *jbuf[],
jack_nframes_t nframes)
{
int n;
while (nframes--) {
for (n = 0; n < DEVICE_CHANNELS; n++) {
*buf = (signed short)(*jbuf[n] * SCALE);
buf++;
jbuf[n]++;
}
}
}
/* Uninterleave samples from a local buffer into a set of JACK buffers */
static void uninterleave(jack_default_audio_sample_t *jbuf[],
signed short *buf, jack_nframes_t nframes)
{
int n;
while (nframes--) {
for (n = 0; n < DEVICE_CHANNELS; n++) {
*jbuf[n] = (jack_default_audio_sample_t)*buf / SCALE;
buf++;
jbuf[n]++;
}
}
}
/* Process the given number of frames of audio on input and output
* of the given JACK device */
static void process_deck(struct device_t *dv, jack_nframes_t nframes)
{
int n;
signed short buf[MAX_BLOCK * DEVICE_CHANNELS];
jack_default_audio_sample_t *in[DEVICE_CHANNELS], *out[DEVICE_CHANNELS];
jack_nframes_t remain, block;
struct jack_t *jack = (struct jack_t*)dv->local;
for (n = 0; n < DEVICE_CHANNELS; n++) {
in[n] = jack_port_get_buffer(jack->input_port[n], nframes);
assert(in[n] != NULL);
out[n] = jack_port_get_buffer(jack->output_port[n], nframes);
assert(out[n] != NULL);
}
/* For large values of nframes, communicate with the timecoder and
* player in smaller blocks */
remain = nframes;
while (remain > 0) {
if (remain < MAX_BLOCK)
block = remain;
else
block = MAX_BLOCK;
/* Timecode input */
interleave(buf, in, block);
if (dv->timecoder)
timecoder_submit(dv->timecoder, buf, block);
/* Audio output -- handle in the same loop for finer granularity */
player_collect(dv->player, buf, block, rate);
uninterleave(out, buf, block);
remain -= block;
}
}
/* Process callback, which triggers the processing of audio on all
* decks controlled by this file */
static int process_callback(jack_nframes_t nframes, void *local)
{
int n;
struct jack_t *jack;
for (n = 0; n < decks; n++) {
jack = (struct jack_t*)device[n]->local;
if (jack->started)
process_deck(device[n], nframes);
}
return 0;
}
/* Shutdown callback */
static void shutdown_callback(void *local)
{
}
/* Initialise ourselves as a JACK client, called once per xwax
* session, not per deck */
static int start_jack_client(void)
{
const char *server_name;
jack_status_t status;
client = jack_client_open("xwax", JackNullOption, &status, &server_name);
if (client == NULL) {
if (status & JackServerFailed)
fprintf(stderr, "JACK: Failed to connect\n");
else
fprintf(stderr, "jack_client_open: Failed (0x%x)\n", status);
return -1;
}
if (jack_set_process_callback(client, process_callback, NULL) != 0) {
fprintf(stderr, "JACK: Failed to set process callback\n");
return -1;
}
jack_on_shutdown(client, shutdown_callback, NULL);
rate = jack_get_sample_rate(client);
fprintf(stderr, "JACK: %dHz\n", rate);
return 0;
}
/* Close the JACK client, at which happens when all decks have been
* cleared */
static int stop_jack_client(void)
{
if (jack_client_close(client) != 0) {
fprintf(stderr, "jack_client_close: Failed\n");
return -1;
}
client = NULL;
return 0;
}
/* Register the JACK ports needed for a single deck */
static int register_ports(struct jack_t *jack, const char *name)
{
int n;
const char channel[] = { 'L', 'R' };
char port_name[32];
assert(DEVICE_CHANNELS == 2);
for (n = 0; n < DEVICE_CHANNELS; n++) {
sprintf(port_name, "%s_timecode_%c", name, channel[n]);
jack->input_port[n] = jack_port_register(client, port_name,
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsInput, 0);
if (jack->input_port[n] == NULL) {
fprintf(stderr, "JACK: Failed to register timecode input port\n");
return -1;
}
sprintf(port_name, "%s_playback_%c", name, channel[n]);
jack->output_port[n] = jack_port_register(client, port_name,
JACK_DEFAULT_AUDIO_TYPE,
JackPortIsOutput, 0);
if (jack->output_port[n] == NULL) {
fprintf(stderr, "JACK: Failed to register audio playback port\n");
return -1;
}
}
return 0;
}
/* Return the sample rate */
static unsigned int sample_rate(struct device_t *dv)
{
return rate; /* the same rate is used for all decks */
}
/* Start audio rolling on this deck */
static int start(struct device_t *dv)
{
struct jack_t *jack = (struct jack_t*)dv->local;
/* On the first call to start, start audio rolling for all decks */
if (started == 0) {
if (jack_activate(client) != 0) {
fprintf(stderr, "jack_activate: Failed\n");
return -1;
}
}
started++;
jack->started = 1;
return 0;
}
/* Stop audio rolling on this deck */
static int stop(struct device_t *dv)
{
struct jack_t *jack = (struct jack_t*)dv->local;
jack->started = 0;
started--;
/* On the final stop call, stop JACK rolling */
if (started == 0) {
if (jack_deactivate(client) != 0) {
fprintf(stderr, "jack_deactivate: Failed\n");
return -1;
}
}
return 0;
}
/* Close JACK deck and any allocations */
static void clear(struct device_t *dv)
{
struct jack_t *jack = (struct jack_t*)dv->local;
int n;
/* Unregister ports */
for (n = 0; n < DEVICE_CHANNELS; n++) {
if (jack_port_unregister(client, jack->input_port[n]) != 0)
abort();
if (jack_port_unregister(client, jack->output_port[n]) != 0)
abort();
}
free(dv->local);
/* Remove this from the global list, so that potentially xwax could
* continue to run even if a deck is removed */
for (n = 0; n < decks; n++) {
if (device[n] == dv)
break;
}
assert(n != decks);
if (decks == 1) { /* this is the last remaining deck */
stop_jack_client();
decks = 0;
} else {
device[n] = device[decks - 1]; /* compact the list */
decks--;
}
}
static struct device_type_t jack_type = {
.pollfds = NULL,
.handle = NULL, /* done via JACK's own callbacks */
.sample_rate = sample_rate,
.start = start,
.stop = stop,
.clear = clear
};
/* Initialise a new JACK deck, creating a new JACK client if required,
* and the approporiate input and output ports */
int jack_init(struct device_t *dv, const char *name)
{
struct jack_t *jack;
/* If this is the first JACK deck, initialise the global JACK services */
if (client == NULL) {
if (start_jack_client() == -1)
return -1;
}
jack = malloc(sizeof(struct jack_t));
if (!jack) {
perror("malloc");
return -1;
}
jack->started = 0;
if (register_ports(jack, name) == -1)
goto fail;
dv->local = jack;
dv->type = &jack_type;
assert(decks < MAX_DECKS);
device[decks] = dv;
decks++;
return 0;
fail:
free(jack);
return -1;
}