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ymagine.h
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ymagine.h
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/**
* Copyright 2013 Yahoo! Inc.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. You may
* obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License. See accompanying LICENSE file.
*/
/**
* @file ymagine.h
* @addtogroup Ymagine
* @brief Ymagine image decoding and processing
*/
#ifndef _YMAGINE_H
#define _YMAGINE_H 1
#ifdef __cplusplus
extern "C" {
#endif
/**
* @defgroup Ymagine Ymagine
*
* This module provides an extended API for decoding, transforming
* and processing images. It aims at being a fully portable, self-contained,
* efficient native (C/C++) implementation of an alternative to BitmapFactory,
* allowing executing faster and in a more memory-efficient way a batch of operation,
* thanks to optimized processing pipeline.
*
* @{
*/
#include "yosal/yosal.h"
#define YMAGINE_OK ((int) 0)
#define YMAGINE_ERROR ((int) -1)
/**
* scale and leave a letterbox (black bars) around the image
*/
#define YMAGINE_SCALE_LETTERBOX 0
/**
* scale and crop parts of the image so that the image fills the
* entire new size
*/
#define YMAGINE_SCALE_CROP 1
/**
* scale and resize the image, modifying its aspect ratio if necessary
*/
#define YMAGINE_SCALE_FIT 2
/**
* do not scale or resize
*/
#define YMAGINE_SCALE_NONE 10
/**
* scale the image to half its width or height, ignoring 3 out of 4 pixels
*/
#define YMAGINE_SCALE_HALF_QUICK 11
/**
* scale the image to half its width or height, averaging 4 pixels into 1 pixel
*/
#define YMAGINE_SCALE_HALF_AVERAGE 12
#include "ymagine/vbitmap.h"
#include "ymagine/iosapi.h"
#include "ymagine/filter.h"
#include "ymagine/colorize.h"
#include "ymagine/compose.h"
#include "ymagine/color.h"
#include "ymagine/pixelshader.h"
#include "ymagine/transformer.h"
#include "ymagine/draw.h"
#include "ymagine/format.h"
#include "ymagine/vformat.h"
#include "ymagine/seam.h"
#include "ymagine/design.h"
#include "ymagine/simple.h"
/**
* @}
*/
#ifdef __cplusplus
};
#endif
#endif /* _YMAGINE_H */