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Main component for "common" scenario. Two separate components which are children of common component and inject additional fields dedicated to given simulator (Fluka and SHIELD-HIT12A).
The text was updated successfully, but these errors were encountered:
One of my ideas would be to create more generic components that parse config and display appropriate inputs based on that config. Each simulator would require a config object that would define what type of input display, its label, and what would happen after change.
Another approach would be to compose component from per simulator components.
If I have some free time, I could try to construct a proof-of-concept branch.
Main component for "common" scenario. Two separate components which are children of common component and inject additional fields dedicated to given simulator (Fluka and SHIELD-HIT12A).
The text was updated successfully, but these errors were encountered: