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script.js
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"use strict";
// prettier-ignore
class Workout {
date = new Date();
id = (Date.now() + "").slice(-10);
clicks = 0;
constructor(coords, distance, duration) {
this.coords = coords; // [lat, lng]
this.distance = distance; // in km
this.duration = duration; // in min
}
_setDescription() {
// prettier-ignore
const months = ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'];
this.description = `${this.type[0].toUpperCase()}${this.type.slice(1)} on ${months[this.date.getMonth()]} ${this.date.getDate()}`
}
click() {
this.clicks++;
}
}
class Running extends Workout {
type = "running";
constructor(coords, distance, duration, cadence) {
super(coords, distance, duration);
this.cadence = cadence;
this.calcPace();
this._setDescription();
}
calcPace() {
// min/km
this.pace = this.duration / this.distance;
return this.pace;
}
}
class Cycling extends Workout {
type = "cycling";
constructor(coords, distance, duration, elevationGain) {
super(coords, distance, duration);
this.elevationGain = elevationGain;
// this.type = 'cycling'
this.calcSpeed();
this._setDescription();
}
calcSpeed() {
// km/h
this.speed = this.distance / (this.duration / 60);
}
}
// const run1 = new Running([39, -12], 5.2, 24, 178);
// const cycling1 = new Cycling([39, -12], 27, 95, 523);
// console.log(run1, cycling1);
///////////////////////////////////////
// APPLICATION ARCHITECTURE
const form = document.querySelector(".form");
const containerWorkouts = document.querySelector(".workouts");
const inputType = document.querySelector(".form__input--type");
const inputDistance = document.querySelector(".form__input--distance");
const inputDuration = document.querySelector(".form__input--duration");
const inputCadence = document.querySelector(".form__input--cadence");
const inputElevation = document.querySelector(".form__input--elevation");
class App {
// Private instance properties
#map;
#mapZoomLevel = 13;
#mapEvent;
#workouts = [];
constructor() {
// Get user's position
this._getPosition();
// Get local storage
this._getLocalStorage();
// Attach event handlers
// form with submit
form.addEventListener("submit", this._newWorkout.bind(this)); // using bind here because when we are using this inside newWorkout, it is pointing to the form and not to the class, so we are binding it to target to the class.
inputType.addEventListener("change", this._toggleElevationField);
containerWorkouts.addEventListener("click", this._moveToPopup.bind(this));
}
_getPosition() {
if (navigator.geolocation)
navigator.geolocation.getCurrentPosition(
this._loadMap.bind(this),
function () {
alert("Could not get your position");
}
); // (success function, error function)
}
_loadMap(position) {
const { latitude } = position.coords;
const { longitude } = position.coords;
// console.log(`https://www.google.com/maps/@${latitude},${longitude},15z`);
// Arrray with coords
const coords = [latitude, longitude];
// console.log(this);
// Leaflet starter code
this.#map = L.map("map").setView(coords, this.#mapZoomLevel); // "L" is a namespace with certain methods from leaflet library (it is a global variable in leaflet script which can be accessed from other script) (this is new)
// console.log(map);
L.tileLayer("https://{s}.tile.openstreetmap.fr/hot/{z}/{x}/{y}.png", {
// 'tileLayer' refers that the map is made up of tiles, from openstreetmap(we can choose any other also like google map) (changed .org to .fr/hot)
attribution:
'© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors',
}).addTo(this.#map);
// Handling clicks on map
this.#map.on("click", this._showForm.bind(this)); // 'on', an eventListener from leaflet library
this.#workouts.forEach((work) => {
this._renderWorkoutMarker(work);
});
}
_showForm(mapE) {
this.#mapEvent = mapE;
form.classList.remove("hidden");
inputDistance.focus();
}
_hideForm() {
// Empty inputs
inputDistance.value =
inputDuration.value =
inputCadence.value =
inputElevation.value =
"";
form.style.display = "none";
form.classList.add("hidden");
setTimeout(() => (form.style.display = "grid"), 1000);
}
_toggleElevationField() {
inputElevation.closest(".form__row").classList.toggle("form__row--hidden");
inputCadence.closest(".form__row").classList.toggle("form__row--hidden");
}
_newWorkout(e) {
// Helper functions
const validInputs = (...inputs) =>
inputs.every((inp) => Number.isFinite(inp));
const allPositive = (...inputs) => inputs.every((inp) => inp > 0);
e.preventDefault();
// Get data from the form
const type = inputType.value;
const distance = +inputDistance.value;
const duration = +inputDuration.value;
const { lat, lng } = this.#mapEvent.latlng;
let workout;
// Check if data is valid
// If workout running, create running object
if (type === "running") {
const cadence = +inputCadence.value;
// Check if data is valid
if (
// !Number.isFinite(distance) ||
// !Number.isFinite(duration) ||
// !Number.isFinite(cadence)
!validInputs(distance, duration, cadence) ||
!allPositive(distance, duration, cadence)
)
return alert("Inputs have to be positive numbers");
workout = new Running([lat, lng], distance, duration, cadence);
}
// If workout running, create cycling object
if (type === "cycling") {
const elevation = +inputElevation.value;
// Check if data is valid
if (
!validInputs(distance, duration, elevation) ||
!allPositive(distance, duration)
)
return alert("Inputs have to be positive numbers");
workout = new Cycling([lat, lng], distance, duration, elevation);
}
// Add new object to workout array
this.#workouts.push(workout);
// console.log(workout);
// Render workout on map as marker (display marker)
this._renderWorkoutMarker(workout);
// Render workout on list
this._renderWorkout(workout);
// Hide form + clear input fields
this._hideForm();
// console.log(this);
// set local storage to all workouts
this._setLocalStorage();
}
_renderWorkoutMarker(workout) {
L.marker(workout.coords) // it is the pointer on the map which has a popup (current location can say)
.addTo(this.#map) // 'addTo' adds to the map
.bindPopup(
L.popup({
maxWidth: 250,
minWidth: 100,
autoClose: false,
closeOnClick: false,
className: `${workout.type}-popup`,
})
)
.setPopupContent(
`${workout.type === "running" ? "🏃♂️" : "🚴♀️"} ${workout.description}`
)
.openPopup();
// All the methods are their in the leaflet library
}
_renderWorkout(workout) {
let html = `
<li class="workout workout--${workout.type}" data-id="${workout.id}">
<h2 class="workout__title">${workout.description}</h2>
<div class="workout__details">
<span class="workout__icon">${workout.type === "running" ? "🏃♂️" : "🚴♀️"}
</span>
<span class="workout__value">${workout.distance}</span>
<span class="workout__unit">km</span>
</div>
<div class="workout__details">
<span class="workout__icon">⏱</span>
<span class="workout__value">${workout.duration}</span>
<span class="workout__unit">min</span>
</div>`;
if (workout.type == "running")
html += `
<div class="workout__details">
<span class="workout__icon">⚡️</span>
<span class="workout__value">${workout.pace.toFixed(1)}</span>
<span class="workout__unit">min/km</span>
</div>
<div class="workout__details">
<span class="workout__icon">🦶🏼</span>
<span class="workout__value">${workout.cadence}</span>
<span class="workout__unit">spm</span>
</div>`;
if (workout.type === "cycling")
html += `
<div class="workout__details">
<span class="workout__icon">⚡️</span>
<span class="workout__value">${workout.speed.toFixed(1)}</span>
<span class="workout__unit">min/km</span>
</div>
<div class="workout__details">
<span class="workout__icon">🦶🏼</span>
<span class="workout__value">${workout.elevationGain}</span>
<span class="workout__unit">spm</span>
</div>`;
form.insertAdjacentHTML("afterend", html);
}
_moveToPopup(e) {
const workoutEl = e.target.closest(".workout");
// console.log(workoutEl);
if (!workoutEl) return;
const workout = this.#workouts.find(
(work) => work.id === workoutEl.dataset.id
);
// console.log(workout);
this.#map.setView(workout.coords, this.#mapZoomLevel, {
// check leaflet docs for this reference
animate: true,
pan: {
duration: 1,
},
});
// using the public interface
// workout.click();
}
_setLocalStorage() {
localStorage.setItem("workouts", JSON.stringify(this.#workouts)); // local storage is blocking
}
_getLocalStorage() {
const data = JSON.parse(localStorage.getItem("workouts"));
console.log(data);
if (!data) return;
this.#workouts = data;
this.#workouts.forEach((work) => {
this._renderWorkout(work);
});
}
reset() {
localStorage.removeItem("workouts");
location.reload();
}
}
const app = new App();
////////////////////////////////////////
// 10 ADDITIONAL FEATURE IDEAS: CHALLENGES
// Ability to edit a workout
// Ability to delete a workout
// Ability to delete all workouts
// Ability to sort workouts by a certain field
// Ability to sort workouts by a certain field (eg. distance)
// Re-build running and cycling objects coming from local storage
// More realistic error and confirmation messages.
// Ability to position the map to show all workouts
// Ability to draw line and shapes instead of just points
// Geocode location from coordinates ('Run in Faro, Portugal') (asynchronous js)
// Display weather data for workout time and place (asychronous js)