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RemoveObjectCommand.js
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import { Command } from '../Command.js';
import { ObjectLoader } from 'three';
/**
* @param editor Editor
* @param object THREE.Object3D
* @constructor
*/
class RemoveObjectCommand extends Command {
constructor( editor, object ) {
super( editor );
this.type = 'RemoveObjectCommand';
this.name = editor.strings.getKey( 'command/RemoveObject' ) + ': ' + object.name;
this.object = object;
this.parent = ( object !== undefined ) ? object.parent : undefined;
if ( this.parent !== undefined ) {
this.index = this.parent.children.indexOf( this.object );
}
}
execute() {
this.editor.removeObject( this.object );
this.editor.deselect();
}
undo() {
this.editor.addObject( this.object, this.parent, this.index );
this.editor.select( this.object );
}
toJSON() {
const output = super.toJSON( this );
output.object = this.object.toJSON();
output.index = this.index;
output.parentUuid = this.parent.uuid;
return output;
}
fromJSON( json ) {
super.fromJSON( json );
this.parent = this.editor.objectByUuid( json.parentUuid );
if ( this.parent === undefined ) {
this.parent = this.editor.scene;
}
this.index = json.index;
this.object = this.editor.objectByUuid( json.object.object.uuid );
if ( this.object === undefined ) {
const loader = new ObjectLoader();
this.object = loader.parse( json.object );
}
}
}
export { RemoveObjectCommand };