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Disconnect Reason Messages Doesn't Show Sometimes #97

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ethaniccc opened this issue Feb 25, 2020 · 6 comments
Open

Disconnect Reason Messages Doesn't Show Sometimes #97

ethaniccc opened this issue Feb 25, 2020 · 6 comments
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bug Something isn't working Client-Sided Issues caused by Client-Sided stuff low-prio

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@ethaniccc
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Version of Waterdog

git:Waterdog-Bootstrap:1.15-SNAPSHOT:fd407a5:301 by md_5

Expected Behavior

To show the disconnect message (such as "Internal Server Error" or "You've been banned").

Actual Behavior

Sometimes did not show the disconnect message. Sometimes it would show, sometimes it wouldn't. Would only show "Disconnected from the server."

Crashdump, Backtrace or Other Files

Describe the bug

Pretty straight forward. The disconnect message is not always shown, and is sometimes replaced with "Disconnected from the server." giving the player no context in which why he or she was disconnected.

To Reproduce

  1. Get 2 accounts and kick someone from the server with a reason.
  2. If kick message shows, attempt again.
  3. Attempt until shown "Disconnected from the server" without a reason.

Screenshots

Server software used:

Pocketmine

Additional context

Pretty small visual problem, that is all. Without proxy shows fine. This is kind of random and you might have to try multiple times to reproduce this bug.

@ethaniccc ethaniccc added bug Something isn't working needs-verify Can not reproduce. labels Feb 25, 2020
@Alemiz112
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This is known issue. Thanks for reporting it.

@Alemiz112 Alemiz112 removed the needs-verify Can not reproduce. label Feb 25, 2020
@ismhdez
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ismhdez commented Apr 19, 2020

Bump, any news on this?

@ismhdez
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ismhdez commented Jun 1, 2020

bump

@TobiasGrether TobiasGrether added Client-Sided Issues caused by Client-Sided stuff low-prio labels Jul 12, 2020
@TobiasGrether
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No news about this, kinda low priority right now

@ismhdez
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ismhdez commented Aug 14, 2020

No news about this, kinda low priority right now

I don't think it's a low priority...

@ethaniccc
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I don't think it's a low priority...

Considering there are other issues such as #102, I doubt a visual bug is of high priority (even though it kinda sucks :d)

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Labels
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