forked from jesseduffield/gocui
-
Notifications
You must be signed in to change notification settings - Fork 0
/
edit.go
456 lines (403 loc) · 9.8 KB
/
edit.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
// Copyright 2014 The gocui Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package gocui
import (
"github.com/go-errors/errors"
"github.com/mattn/go-runewidth"
)
const maxInt = int(^uint(0) >> 1)
// Editor interface must be satisfied by gocui editors.
type Editor interface {
Edit(v *View, key Key, ch rune, mod Modifier)
}
// The EditorFunc type is an adapter to allow the use of ordinary functions as
// Editors. If f is a function with the appropriate signature, EditorFunc(f)
// is an Editor object that calls f.
type EditorFunc func(v *View, key Key, ch rune, mod Modifier)
// Edit calls f(v, key, ch, mod)
func (f EditorFunc) Edit(v *View, key Key, ch rune, mod Modifier) {
f(v, key, ch, mod)
}
// DefaultEditor is the default editor.
var DefaultEditor Editor = EditorFunc(simpleEditor)
// simpleEditor is used as the default gocui editor.
func simpleEditor(v *View, key Key, ch rune, mod Modifier) {
switch {
case key == KeyBackspace || key == KeyBackspace2:
v.EditDelete(true)
case key == KeyDelete:
v.EditDelete(false)
case key == KeyArrowDown:
v.MoveCursor(0, 1, false)
case key == KeyArrowUp:
v.MoveCursor(0, -1, false)
case key == KeyArrowLeft:
v.MoveCursor(-1, 0, false)
case key == KeyArrowRight:
v.MoveCursor(1, 0, false)
case key == KeyTab:
v.EditNewLine()
case key == KeySpace:
v.EditWrite(' ')
case key == KeyInsert:
v.Overwrite = !v.Overwrite
case key == KeyCtrlU:
v.EditDeleteToStartOfLine()
case key == KeyCtrlA:
v.EditGotoToStartOfLine()
case key == KeyCtrlE:
v.EditGotoToEndOfLine()
default:
v.EditWrite(ch)
}
}
// EditWrite writes a rune at the cursor position.
func (v *View) EditWrite(ch rune) {
w := runewidth.RuneWidth(ch)
v.writeRune(v.wcx, v.wcy, ch)
v.moveCursor(w, 0, true)
}
// EditDeleteToStartOfLine is the equivalent of pressing ctrl+U in your terminal, it deletes to the end of the line. Or if you are already at the start of the line, it deletes the newline character
func (v *View) EditDeleteToStartOfLine() {
x, _ := v.writeCursor()
if x == 0 {
v.EditDelete(true)
} else {
// delete characters until we are the start of the line
for x > 0 {
v.EditDelete(true)
x, _ = v.writeCursor()
}
}
}
// EditGotoToStartOfLine takes you to the start of the current line
func (v *View) EditGotoToStartOfLine() {
x, _ := v.writeCursor()
for x > 0 {
v.MoveCursor(-1, 0, false)
x, _ = v.writeCursor()
}
}
// EditGotoToEndOfLine takes you to the end of the line
func (v *View) EditGotoToEndOfLine() {
_, y := v.writeCursor()
_ = v.setWriteCursor(0, y+1)
x, newY := v.writeCursor()
if newY == y {
// we must be on the last line, so lets move to the very end
prevX := -1
for prevX != x {
prevX = x
v.MoveCursor(1, 0, false)
x, _ = v.writeCursor()
}
} else {
// most left so now we're at the end of the original line
v.MoveCursor(-1, 0, false)
}
}
// EditDelete deletes a rune at the cursor position. back determines the
// direction.
func (v *View) EditDelete(back bool) {
x, y := v.ox+v.wcx, v.oy+v.wcy
if y < 0 {
return
} else if y >= len(v.viewLines) {
v.MoveCursor(-1, 0, true)
return
}
maxX, _ := v.Size()
if back {
if x == 0 { // start of the line
if y < 1 {
return
}
var maxPrevWidth int
if v.Wrap {
maxPrevWidth = maxX
} else {
maxPrevWidth = maxInt
}
if v.viewLines[y].linesX == 0 { // regular line
v.mergeLines(v.wcy - 1)
if len(v.viewLines[y-1].line) < maxPrevWidth {
v.MoveCursor(-1, 0, true)
}
} else { // wrapped line
n, _ := v.deleteRune(len(v.viewLines[y-1].line)-1, v.wcy-1)
v.MoveCursor(-n, 0, true)
}
} else { // middle/end of the line
n, _ := v.deleteRune(v.wcx-1, v.wcy)
v.MoveCursor(-n, 0, true)
}
} else {
if x == len(v.viewLines[y].line) { // end of the line
v.mergeLines(v.wcy)
} else { // start/middle of the line
v.deleteRune(v.wcx, v.wcy)
}
}
}
// EditNewLine inserts a new line under the cursor.
func (v *View) EditNewLine() {
v.breakLine(v.wcx, v.wcy)
v.ox = 0
v.wcy = v.wcy + 1
v.wcx = 0
}
// MoveCursor moves the cursor taking into account the width of the line/view,
// displacing the origin if necessary.
func (v *View) MoveCursor(dx, dy int, writeMode bool) {
ox, oy := v.wcx+v.ox, v.wcy+v.oy
x, y := ox+dx, oy+dy
if y < 0 || y >= len(v.viewLines) {
v.moveCursor(dx, dy, writeMode)
return
}
// Removing newline.
if x < 0 {
var prevLen int
if y-1 >= 0 && y-1 < len(v.viewLines) {
prevLen = lineWidth(v.viewLines[y-1].line)
}
v.MoveCursor(prevLen, -1, writeMode)
return
}
line := v.viewLines[y].line
var col int
var prevCol int
for i := range line {
prevCol = col
col += runewidth.RuneWidth(line[i].chr)
if dx > 0 {
if x <= col {
x = col
break
}
continue
}
if x < col {
x = prevCol
break
}
}
v.moveCursor(x-ox, y-oy, writeMode)
}
func (v *View) moveCursor(dx, dy int, writeMode bool) {
maxX, maxY := v.Size()
cx, cy := v.wcx+dx, v.wcy+dy
x, y := v.ox+cx, v.oy+cy
var curLineWidth, prevLineWidth int
// get the width of the current line
curLineWidth = maxInt
if v.Wrap {
curLineWidth = maxX - 1
}
if !writeMode {
curLineWidth = 0
if y >= 0 && y < len(v.viewLines) {
curLineWidth = lineWidth(v.viewLines[y].line)
if v.Wrap && curLineWidth >= maxX {
curLineWidth = maxX - 1
}
}
}
// get the width of the previous line
prevLineWidth = 0
if y-1 >= 0 && y-1 < len(v.viewLines) {
prevLineWidth = lineWidth(v.viewLines[y-1].line)
}
// adjust cursor's x position and view's x origin
if x > curLineWidth { // move to next line
if dx > 0 { // horizontal movement
cy++
if writeMode || v.oy+cy < len(v.viewLines) {
if !v.Wrap {
v.ox = 0
}
v.wcx = 0
}
} else { // vertical movement
if curLineWidth > 0 { // move cursor to the EOL
if v.Wrap {
v.wcx = curLineWidth
} else {
ncx := curLineWidth - v.ox
if ncx < 0 {
v.ox += ncx
if v.ox < 0 {
v.ox = 0
}
v.wcx = 0
} else {
v.wcx = ncx
}
}
} else {
if writeMode || v.oy+cy < len(v.viewLines) {
if !v.Wrap {
v.ox = 0
}
v.wcx = 0
}
}
}
} else if cx < 0 {
if !v.Wrap && v.ox > 0 { // move origin to the left
v.ox += cx
v.wcx = 0
} else { // move to previous line
cy--
if prevLineWidth > 0 {
if !v.Wrap { // set origin so the EOL is visible
nox := prevLineWidth - maxX + 1
if nox < 0 {
nox = 0
}
v.ox = nox
}
v.wcx = prevLineWidth
} else {
if !v.Wrap {
v.ox = 0
}
v.wcx = 0
}
}
} else { // stay on the same line
if v.Wrap {
v.wcx = cx
} else {
if cx >= maxX {
v.ox += cx - maxX + 1
v.wcx = maxX
} else {
v.wcx = cx
}
}
}
// adjust cursor's y position and view's y origin
if cy < 0 {
if v.oy > 0 {
v.oy--
}
} else if writeMode || v.oy+cy < len(v.viewLines) {
if cy >= maxY {
v.oy++
} else {
v.wcy = cy
}
}
}
// writeRune writes a rune into the view's internal buffer, at the
// position corresponding to the point (x, y). The length of the internal
// buffer is increased if the point is out of bounds. Overwrite mode is
// governed by the value of View.overwrite.
func (v *View) writeRune(x, y int, ch rune) error {
v.tainted = true
x, y, err := v.realPosition(x, y)
if err != nil {
return err
}
if x < 0 || y < 0 {
return errors.New("invalid point")
}
if y >= len(v.lines) {
s := make([][]cell, y-len(v.lines)+1)
v.lines = append(v.lines, s...)
}
olen := len(v.lines[y])
w := runewidth.RuneWidth(ch)
var s []cell
if x >= len(v.lines[y]) {
s = make([]cell, x-len(v.lines[y])+w)
} else if !v.Overwrite {
s = make([]cell, w)
}
v.lines[y] = append(v.lines[y], s...)
if !v.Overwrite || (v.Overwrite && x >= olen-w) {
copy(v.lines[y][x+w:], v.lines[y][x:])
}
v.lines[y][x] = cell{
fgColor: v.FgColor,
bgColor: v.BgColor,
chr: ch,
}
for i := 1; i < w; i++ {
v.lines[y][x+i] = cell{
fgColor: v.FgColor,
bgColor: v.BgColor,
chr: '\x00',
}
}
return nil
}
// deleteRune removes a rune from the view's internal buffer, at the
// position corresponding to the point (x, y).
// returns the amount of columns that where removed.
func (v *View) deleteRune(x, y int) (int, error) {
v.tainted = true
x, y, err := v.realPosition(x, y)
if err != nil {
return 0, err
}
if x < 0 || y < 0 || y >= len(v.lines) || x >= len(v.lines[y]) {
return 0, errors.New("invalid point")
}
var tw int
for i := range v.lines[y] {
w := runewidth.RuneWidth(v.lines[y][i].chr)
tw += w
if tw > x {
v.lines[y] = append(v.lines[y][:i], v.lines[y][i+w:]...)
return w, nil
}
}
return 0, nil
}
// mergeLines merges the lines "y" and "y+1" if possible.
func (v *View) mergeLines(y int) error {
v.tainted = true
_, y, err := v.realPosition(0, y)
if err != nil {
return err
}
if y < 0 || y >= len(v.lines) {
return errors.New("invalid point")
}
if y < len(v.lines)-1 { // otherwise we don't need to merge anything
v.lines[y] = append(v.lines[y], v.lines[y+1]...)
v.lines = append(v.lines[:y+1], v.lines[y+2:]...)
}
return nil
}
// breakLine breaks a line of the internal buffer at the position corresponding
// to the point (x, y).
func (v *View) breakLine(x, y int) error {
v.tainted = true
x, y, err := v.realPosition(x, y)
if err != nil {
return err
}
if y < 0 || y >= len(v.lines) {
return errors.New("invalid point")
}
var left, right []cell
if x < len(v.lines[y]) { // break line
left = make([]cell, len(v.lines[y][:x]))
copy(left, v.lines[y][:x])
right = make([]cell, len(v.lines[y][x:]))
copy(right, v.lines[y][x:])
} else { // new empty line
left = v.lines[y]
}
lines := make([][]cell, len(v.lines)+1)
lines[y] = left
lines[y+1] = right
copy(lines, v.lines[:y])
copy(lines[y+2:], v.lines[y+1:])
v.lines = lines
return nil
}