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Maya: Loaded reference names #1339

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antirotor opened this issue Apr 14, 2021 · 0 comments · Fixed by #2114
Closed

Maya: Loaded reference names #1339

antirotor opened this issue Apr 14, 2021 · 0 comments · Fixed by #2114
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host: Maya type: bug Something isn't working

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@antirotor
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antirotor commented Apr 14, 2021

Problem

When loading published stuff to scene as references, OpenPype will create reference named after asset. This is too generic because if we load multiple published things into the same scene, it will mangle names. Imagine shot s01_010 with two model subsets published. If I load first it will create reference named s01_010_RN. But if I load second one, it will load it as s01_011_RN and that is confusing as hell.

Proposal

We should append subset name to reference name. That way it stays reasonably named - s01_010-modelMain_RN and s01_010-modelProxy_RN

[cuID:PYPE-1218]

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