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Bug: 3dsmax - Manage / Set Version malfunctioning #152

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LiborBatek opened this issue Mar 6, 2024 · 0 comments · Fixed by #461
Closed
2 tasks done

Bug: 3dsmax - Manage / Set Version malfunctioning #152

LiborBatek opened this issue Mar 6, 2024 · 0 comments · Fixed by #461
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backlog added into backlog host: 3dsmax type: bug Something isn't working

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@LiborBatek
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LiborBatek commented Mar 6, 2024

Is there an existing issue for this?

  • I have searched the existing issues

Current Behavior:

When loaded asset (max scene loader) in particular version in the active workfile and user wanting to change the version to any other existing it Set Version action perform the change but also produce duplicate of the asset leading to unwanted objects appearing in the scene.

Screenshot 2024-03-06 160038

Expected Behavior:

Manage functions should work as expected and not producing any unwanted entities in the active workfile.

Version

1.0.0

What platform you are running on?

Windows

Steps To Reproduce:

1.Load any Asset like model (maxScene Loader)
2. Manage> Set Version (change version to other)
3. If all fine, load another Asset and perform Manage version again
4. Your scene will have unwanted duplicates of assets (as on the screenshot above)

Are there any labels you wish to add?

  • I have added the relevant labels to the bug report.

Relevant log output:

No response

Additional context:

No response

[cuID:AY-3686]

@LiborBatek LiborBatek added type: bug Something isn't working host: 3dsmax labels Mar 6, 2024
@LiborBatek LiborBatek changed the title 3dsmax: Manage / Set Version malfunctioning Bug: 3dsmax - Manage / Set Version malfunctioning Mar 6, 2024
@LiborBatek LiborBatek added the backlog added into backlog label Mar 11, 2024
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Labels
backlog added into backlog host: 3dsmax type: bug Something isn't working
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