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Switch Container: Update namespaces + change animation publish instances #14

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BigRoy opened this issue Jul 8, 2024 · 0 comments
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type: enhancement Improvement of existing functionality or minor addition

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@BigRoy
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BigRoy commented Jul 8, 2024

Is there an existing issue for this?

  • I have searched the existing issues.

Please describe the feature you have in mind and explain what the current shortcomings are?

There are cases where switching a product for a container (loaded instance) starts to become very confusing because the namespaces by default include the folder and product name which when switching does not follow along.

The same goes for switching rigs, the publish instances keep their old product names - which in many cases adds to the confusion if those for example are still named like the old folder they were maybe loaded from.

How would you imagine the implementation of the feature?

Add an option or setting to allow the namespace and animation instances to be updated along when switching the container.

Are there any labels you wish to add?

  • I have added the relevant labels to the enhancement request.

Describe alternatives you've considered:

Change the namespace and publish instances manually - but this is a lot of work usually.

Additional context:

Traditionally namespaces in Maya were left alone for a few reasons:

  • They used to be buggy. Reference edits often got disconnected because Maya for whatever reason still stored them as edits applied with the original namespace.
  • We used to publish a lot with strip namespaces OFF, which means that in the lighting render scenes you may be dependent on the namespace to remain the same to have any edits applied (e.g. materials assigned) to be preserved edits when loading a new e.g. poincache or animation instance which internally suddenly would have different namespaces. However, I believe for some time now strip namespaces ON has been the default behavior (if not, it maybe should be.)
@BigRoy BigRoy added the type: enhancement Improvement of existing functionality or minor addition label Jul 8, 2024
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