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AY-6058_Caching on farm #90

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ynbot opened this issue Sep 3, 2024 · 0 comments
Open

AY-6058_Caching on farm #90

ynbot opened this issue Sep 3, 2024 · 0 comments
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sponsored This is directly sponsored by a client or community member type: feature Adding something new and exciting to the product

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ynbot commented Sep 3, 2024

Please describe the feature you have in mind and explain what the current shortcomings are?

Caching from Maya on Deadline was feature we had in OpenPype, but because of architectural changes we dropped it.

Similar to workflows now allowed in Houdini, we need to re-implement this in Maya too: ability to offload maya jobs to farm and publish their results. Caching (sims, fur, points, ...)

Here is original OpenPype implementation:

Related:

How would you imagine the implementation of the feature?

No response

Describe alternatives you've considered:

No response

Additional context:

link to discussion on Discord
(might be a private channel)

This issue was automatically created from Clickup ticket AY-6058

@ynbot ynbot added sponsored This is directly sponsored by a client or community member type: feature Adding something new and exciting to the product labels Sep 3, 2024
@m-u-r-p-h-y m-u-r-p-h-y removed the type: feature Adding something new and exciting to the product label Sep 4, 2024
@mkolar mkolar added the type: feature Adding something new and exciting to the product label Sep 30, 2024
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