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.gitignore
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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
/Life-Quest/Library/
/Life-Quest/Temp/
/Life-Quest/Obj/
/Life-Quest/Build/
/Life-Quest/Builds/
/Life-Quest/Logs/
/Life-Quest/UserSettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/Life-Quest/MemoryCaptures/
# Recordings can get excessive in size
/Life-Quest/Recordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
/Life-Quest/Assets/AssetStoreTools*
# /Life-Quest/Assets/ExternalAssets
# Autogenerated Jetbrains Rider plugin
/Life-Quest/Assets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
# *.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/Life-Quest/Assets/AddressableAssetsData/*/*.bin*
# Temporary auto-generated Android Assets
/Life-Quest/Assets/StreamingAssets/aa.meta
/Life-Quest/Assets/StreamingAssets/aa/*
# Never ignore DLLs in the FMOD subfolder.
!/Life-Quest/Assets/Plugins/FMOD/**/lib/*
# Don't ignore images and gizmos used by FMOD in the Unity Editor.
!/Life-Quest/Assets/Gizmos/FMOD/*
!/Life-Quest/Assets/Editor Default Resources/FMOD/*
# Ignore the Cache folder since it is updated locally.
/Life-Quest/Assets/Plugins/FMOD/Cache/*
# Ignore bank files in the StreamingAssets folder.
/Life-Quest/Assets/StreamingAssets/**/*.bank
/Life-Quest/Assets/StreamingAssets/**/*.bank.meta
# If the source bank files are kept outside of the StreamingAssets folder then these can be ignored.
# Log files can be ignored.
/Life-Quest/fmod_editor.log