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symmetric-grid.ts
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symmetric-grid.ts
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import type { Constructor, TypedArrayConstructors } from "./utility-types.ts";
/**
* Creates a SymmetricGrid class extending a given Array-like class.
*/
export function SymmetricGridMixin<
ItemType = number,
U extends Constructor<Array<ItemType>> | TypedArrayConstructors = Constructor<
Array<ItemType>
>,
>(Base: U) {
/**
* Implements a grid to handle symmetric or triangular matrices using half the space required for a normal grid.
*/
return class SymmetricGrid extends Base {
[key: number]: ItemType;
size = 0;
static get [Symbol.species]() {
return Base;
}
/**
* Number of columns in the grid.
*/
get columns() {
return this.size;
}
/**
* Specifies the number of columns of the grid.
*/
set columns(columns) {
this.size = columns;
}
/**
* Number of rows in the grid.
*/
get rows() {
return this.size;
}
/**
* Creates a grid of specified dimensions.
*
* @param rows the amount of rows
* @param columns the amount of columns
* @return a new grid
*/
static create<T extends typeof SymmetricGrid>(
this: T,
columns: number,
): InstanceType<T> {
const length = this.getLength(columns);
const grid = new this(length);
grid.size = columns;
return grid as InstanceType<T>;
}
/**
* Creates a grid from an array of arrays.
*
* @param arrays the array of arrays
* @return a new grid
*/
static fromArrays<T extends typeof SymmetricGrid>(
this: T,
arrays: Array<Array<ItemType>>,
): InstanceType<T> {
const rows = arrays.length;
const grid = this.create(rows);
let k = 0;
for (let i = 0; i < rows; i++) {
for (let j = 0; j <= i; j++) {
grid[k] = arrays[i][j];
k++;
}
}
return grid;
}
/**
* Returns the length of the underlying Array required to hold the grid of specified dimensions.
*
* @param rows the amount of rows
* @param columns the amount of columns
* @return the required length
*/
static getLength(rows: number): number {
return ((rows + 1) * rows) >> 1;
}
getCoordinates(index: number): [row: number, column: number] {
const row = (Math.sqrt((index << 3) + 1) - 1) >> 1;
const column = index - ((row * (row + 1)) >> 1);
return [row, column];
}
/**
* Returns the index of an element at given coordinates.
*
* @param rows the row index
* @param columns the column index
* @return the element index
*/
getIndex(row: number, column: number): number {
const [x, y] = row >= column ? [column, row] : [row, column];
return x + (((y + 1) * y) >> 1);
}
/**
* Returns the element at given coordinates.
*
* @param rows the row index
* @param columns the column index
* @return the element
*/
getValue(row: number, column: number): ItemType {
return this[this.getIndex(row, column)];
}
/**
* Sets the element at given coordinates.
*
* @param rows the row index
* @param columns the column index
* @param value the element
* @return the grid
*/
setValue(row: number, column: number, value: ItemType): this {
this[this.getIndex(row, column)] = value;
return this;
}
/**
* Creates an array of arrays representing rows of the grid.
*
* @return an array of arrays
*/
toArrays(): Array<Array<ItemType>> {
const { rows } = this;
const arrays: Array<Array<ItemType>> = new Array(rows)
.fill(0)
.map(() => []);
let k = 0;
for (let i = 0; i < rows; i++) {
for (let j = 0; j <= i; j++) {
arrays[i][j] = this[k];
arrays[j][i] = this[k];
k++;
}
}
return arrays;
}
};
}