I'll use the following icons to differentiate 3D representations:
- 📷 Multi-view Images
- 👾 Volumetric
- 🎲 Point Cloud
- 💎 Polygonal Mesh
- 💊 Primitive-based
Texture Synthesis Using Convolutional Neural Networks (2015) [Paper]
Two-Shot SVBRDF Capture for Stationary Materials (SIGGRAPH 2015) [Paper]
Reflectance Modeling by Neural Texture Synthesis (2016) [Paper]
Modeling Surface Appearance from a Single Photograph using Self-augmented Convolutional Neural Networks (2017) [Paper]
High-Resolution Multi-Scale Neural Texture Synthesis (2017) [Paper]
Reflectance and Natural Illumination from Single Material Specular Objects Using Deep Learning (2017) [Paper]
Joint Material and Illumination Estimation from Photo Sets in the Wild (2017) [Paper]
TextureGAN: Controlling Deep Image Synthesis with Texture Patches (2018 CVPR) [Paper]
Gaussian Material Synthesis (2018 SIGGRAPH) [Paper]
Non-stationary Texture Synthesis by Adversarial Expansion (2018 SIGGRAPH) [Paper]
Synthesized Texture Quality Assessment via Multi-scale Spatial and Statistical Texture Attributes of Image and Gradient Magnitude Coefficients (2018 CVPR) [Paper]
LIME: Live Intrinsic Material Estimation (2018 CVPR) [Paper]