If you are using a released version of Kubernetes, you should refer to the docs that go with that version.
The latest release of this document can be found [here](http://releases.k8s.io/release-1.1/docs/admin/cluster-large.md).Documentation for other releases can be found at releases.k8s.io.
At v1.0, Kubernetes supports clusters up to 100 nodes with 30 pods per node and 1-2 containers per pod.
A cluster is a set of nodes (physical or virtual machines) running Kubernetes agents, managed by a "master" (the cluster-level control plane).
Normally the number of nodes in a cluster is controlled by the the value NUM_NODES
in the platform-specific config-default.sh
file (for example, see GCE's config-default.sh
).
Simply changing that value to something very large, however, may cause the setup script to fail for many cloud providers. A GCE deployment, for example, will run in to quota issues and fail to bring the cluster up.
When setting up a large Kubernetes cluster, the following issues must be considered.
To avoid running into cloud provider quota issues, when creating a cluster with many nodes, consider:
- Increase the quota for things like CPU, IPs, etc.
- In GCE, for example, you'll want to increase the quota for:
- CPUs
- VM instances
- Total persistent disk reserved
- In-use IP addresses
- Firewall Rules
- Forwarding rules
- Routes
- Target pools
- In GCE, for example, you'll want to increase the quota for:
- Gating the setup script so that it brings up new node VMs in smaller batches with waits in between, because some cloud providers rate limit the creation of VMs.
To prevent memory leaks or other resource issues in cluster addons from consuming all the resources available on a node, Kubernetes sets resource limits on addon containers to limit the CPU and Memory resources they can consume (See PR #10653 and #10778).
For example:
containers:
- image: gcr.io/google_containers/heapster:v0.15.0
name: heapster
resources:
limits:
cpu: 100m
memory: 200Mi
These limits, however, are based on data collected from addons running on 4-node clusters (see #10335). The addons consume a lot more resources when running on large deployment clusters (see #5880). So, if a large cluster is deployed without adjusting these values, the addons may continuously get killed because they keep hitting the limits.
To avoid running into cluster addon resource issues, when creating a cluster with many nodes, consider the following:
- Scale memory and CPU limits for each of the following addons, if used, along with the size of cluster (there is one replica of each handling the entire cluster so memory and CPU usage tends to grow proportionally with size/load on cluster):
- Scale number of replicas for the following addons, if used, along with the size of cluster (there are multiple replicas of each so increasing replicas should help handle increased load, but, since load per replica also increases slightly, also consider increasing CPU/memory limits):
- Increase memory and CPU limits slightly for each of the following addons, if used, along with the size of cluster (there is one replica per node but CPU/memory usage increases slightly along with cluster load/size as well):
For directions on how to detect if addon containers are hitting resource limits, see the Troubleshooting section of Compute Resources.