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Releases: zencq/libNOM.map

0.6.0

05 Apr 22:52
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Changed the whole library from singleton to static class including necessary structural changes.

Changed

  • Removed singleton and now use static class instead

0.5.0

03 Apr 23:02
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Fixed a deadlock when calling Update or UpdateAsync from an other context than a console application. See here for more information.

Also some refactoring again.

Changed

  • Hid UpdateTask from public and only use internal
  • Moved SetSettings directly into property

Fixed

  • A deadlock when calling Update or UpdateAsync

0.4.1

04 Mar 12:57
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Just some refactoring and a mapping update.

Added

  • More output in the release assets
    • NuGet package
    • archive with all necessary DLLs

Changed

  • Updated mapping to 3.82.0.2

0.4.0

24 Feb 12:19
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Moved some classes to the root namespace and updated the built-in mapping.

Changed

  • Updated mapping to 3.82.0.1
  • Moved all public classes to root namespace

0.3.0

20 Feb 10:10
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Added the possibility to use settings to customize the behavior.

Added

  • MappingSettings

0.2.1

08 Jan 21:07
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Just removed a dependency to not force others to install or use it.

Changed

  • Removed Serilog dependency

0.2.0

03 Jan 17:11
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Added an async update where the task is kept as a property.

Added

  • UpdateAsync

0.1.1

28 Dec 15:55
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Just some internal code optimization.

Changed

  • Using null-forgiving operator instead of disabled warnings
  • Structure optimization

0.1.0

27 Dec 22:40
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Initial version. The built-in mapping is based on the game version 3.75.

Added