Releases: zencq/libNOM.map
Releases · zencq/libNOM.map
0.6.0
Changed the whole library from singleton to static class including necessary structural changes.
Changed
- Removed singleton and now use static class instead
0.5.0
Fixed a deadlock when calling Update
or UpdateAsync
from an other context than a console application. See here for more information.
Also some refactoring again.
Changed
- Hid
UpdateTask
from public and only use internal - Moved
SetSettings
directly into property
Fixed
- A deadlock when calling
Update
orUpdateAsync
0.4.1
Just some refactoring and a mapping update.
Added
- More output in the release assets
- NuGet package
- archive with all necessary DLLs
Changed
- Updated mapping to 3.82.0.2
0.4.0
Moved some classes to the root namespace and updated the built-in mapping.
Changed
- Updated mapping to 3.82.0.1
- Moved all public classes to root namespace
0.3.0
Added the possibility to use settings to customize the behavior.
Added
- MappingSettings
0.2.1
Just removed a dependency to not force others to install or use it.
Changed
- Removed Serilog dependency
0.2.0
Added an async update where the task is kept as a property.
Added
- UpdateAsync
0.1.1
Just some internal code optimization.
Changed
- Using null-forgiving operator instead of disabled warnings
- Structure optimization
0.1.0
Initial version. The built-in mapping is based on the game version 3.75.
Added
- Deobfuscate
- Obfuscate
- Update mapping by downloading from lastest MBINCompiler release