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HungerRevamped.csproj
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HungerRevamped.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{76E55258-60B2-4882-8E97-3840EB706DAE}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>HungerRevamped</RootNamespace>
<AssemblyName>HungerRevamped</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<Private>False</Private>
</Reference>
<Reference Include="Il2Cppmscorlib">
<Private>False</Private>
</Reference>
<Reference Include="Il2CppSystem">
<Private>False</Private>
</Reference>
<Reference Include="MelonLoader">
<Private>False</Private>
</Reference>
<Reference Include="ModSettings">
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="UnhollowerBaseLib">
<Private>False</Private>
</Reference>
<Reference Include="UnhollowerRuntimeLib">
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="CustomModeSettings.cs" />
<Compile Include="FoodPoisoningTuple.cs" />
<Compile Include="HungerRevampedMod.cs" />
<Compile Include="HungerTuple.cs" />
<Compile Include="MenuSettings.cs" />
<Compile Include="Patches\CookingConditionFix.cs" />
<Compile Include="Patches\DebugCommandPatches.cs" />
<Compile Include="HungerRevamped.cs" />
<Compile Include="HungerRevampedSaveDataProxy.cs" />
<Compile Include="Patches\ExploitableCookingSkillFix.cs" />
<Compile Include="Patches\FoodPoisoningPatches.cs" />
<Compile Include="Patches\GameStatePatches.cs" />
<Compile Include="Patches\HarvestFoodForCanPatch.cs" />
<Compile Include="Patches\PreventCookingRuinedFoodPatches.cs" />
<Compile Include="Patches\PreventEatingRuinedFood.cs" />
<Compile Include="Patches\StatusBarPatches.cs" />
<Compile Include="Patches\UIPanelPatches.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Patches\SerializationPatches.cs" />
<Compile Include="Tuning.cs" />
</ItemGroup>
<ItemGroup>
<None Include="README.md" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>