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Position.cs
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Position.cs
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namespace ModSettings {
public class Position {
public static readonly Position AboveAll = new Position(0);
public static readonly Position AboveGameStart = new Position(0);
public static readonly Position BelowGameStart = new Position(1);
public static readonly Position AboveEnvironment = new Position(1);
public static readonly Position BelowEnvironment = new Position(2);
public static readonly Position AboveHealth = new Position(2);
public static readonly Position BelowHealth = new Position(3);
public static readonly Position AboveGear = new Position(3);
public static readonly Position BelowGear = new Position(4);
public static readonly Position AboveWildlifeSpawns = new Position(4);
public static readonly Position BelowWildlifeSpawns = new Position(5);
public static readonly Position AboveWildlifeBehaviour = new Position(5);
public static readonly Position BelowWildlifeBehaviour = new Position(6);
public static readonly Position AboveWildlifeStruggle = new Position(6);
public static readonly Position BelowWildlifeStruggle = new Position(7);
public static readonly Position BelowAll = new Position(7);
private Position(int index) {
this.Index = index;
}
internal int Index { get; }
}
}