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builtin.zig
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//! Types and values provided by the Zig language.
const builtin = @import("builtin");
/// `explicit_subsystem` is missing when the subsystem is automatically detected,
/// so Zig standard library has the subsystem detection logic here. This should generally be
/// used rather than `explicit_subsystem`.
/// On non-Windows targets, this is `null`.
pub const subsystem: ?std.Target.SubSystem = blk: {
if (@hasDecl(builtin, "explicit_subsystem")) break :blk builtin.explicit_subsystem;
switch (builtin.os.tag) {
.windows => {
if (builtin.is_test) {
break :blk std.Target.SubSystem.Console;
}
if (@hasDecl(root, "main") or
@hasDecl(root, "WinMain") or
@hasDecl(root, "wWinMain") or
@hasDecl(root, "WinMainCRTStartup") or
@hasDecl(root, "wWinMainCRTStartup"))
{
break :blk std.Target.SubSystem.Windows;
} else {
break :blk std.Target.SubSystem.Console;
}
},
else => break :blk null,
}
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const StackTrace = struct {
index: usize,
instruction_addresses: []usize,
pub fn format(
self: StackTrace,
comptime fmt: []const u8,
options: std.fmt.FormatOptions,
writer: anytype,
) !void {
if (fmt.len != 0) std.fmt.invalidFmtError(fmt, self);
// TODO: re-evaluate whether to use format() methods at all.
// Until then, avoid an error when using GeneralPurposeAllocator with WebAssembly
// where it tries to call detectTTYConfig here.
if (builtin.os.tag == .freestanding) return;
_ = options;
const debug_info = std.debug.getSelfDebugInfo() catch |err| {
return writer.print("\nUnable to print stack trace: Unable to open debug info: {s}\n", .{@errorName(err)});
};
const tty_config = std.io.tty.detectConfig(std.io.getStdErr());
try writer.writeAll("\n");
std.debug.writeStackTrace(self, writer, debug_info, tty_config) catch |err| {
try writer.print("Unable to print stack trace: {s}\n", .{@errorName(err)});
};
}
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const GlobalLinkage = enum {
internal,
strong,
weak,
link_once,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const SymbolVisibility = enum {
default,
hidden,
protected,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AtomicOrder = enum {
unordered,
monotonic,
acquire,
release,
acq_rel,
seq_cst,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ReduceOp = enum {
And,
Or,
Xor,
Min,
Max,
Add,
Mul,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AtomicRmwOp = enum {
/// Exchange - store the operand unmodified.
/// Supports enums, integers, and floats.
Xchg,
/// Add operand to existing value.
/// Supports integers and floats.
/// For integers, two's complement wraparound applies.
Add,
/// Subtract operand from existing value.
/// Supports integers and floats.
/// For integers, two's complement wraparound applies.
Sub,
/// Perform bitwise AND on existing value with operand.
/// Supports integers.
And,
/// Perform bitwise NAND on existing value with operand.
/// Supports integers.
Nand,
/// Perform bitwise OR on existing value with operand.
/// Supports integers.
Or,
/// Perform bitwise XOR on existing value with operand.
/// Supports integers.
Xor,
/// Store operand if it is larger than the existing value.
/// Supports integers and floats.
Max,
/// Store operand if it is smaller than the existing value.
/// Supports integers and floats.
Min,
};
/// The code model puts constraints on the location of symbols and the size of code and data.
/// The selection of a code model is a trade off on speed and restrictions that needs to be selected on a per application basis to meet its requirements.
/// A slightly more detailed explanation can be found in (for example) the [System V Application Binary Interface (x86_64)](https://github.com/hjl-tools/x86-psABI/wiki/x86-64-psABI-1.0.pdf) 3.5.1.
///
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const CodeModel = enum {
default,
tiny,
small,
kernel,
medium,
large,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const OptimizeMode = enum {
Debug,
ReleaseSafe,
ReleaseFast,
ReleaseSmall,
};
/// Deprecated; use OptimizeMode.
pub const Mode = OptimizeMode;
/// The calling convention of a function defines how arguments and return values are passed, as well
/// as any other requirements which callers and callees must respect, such as register preservation
/// and stack alignment.
///
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const CallingConvention = union(enum(u8)) {
pub const Tag = @typeInfo(CallingConvention).@"union".tag_type.?;
/// This is an alias for the default C calling convention for this target.
/// Functions marked as `extern` or `export` are given this calling convention by default.
pub const c = builtin.target.cCallingConvention().?;
pub const winapi: CallingConvention = switch (builtin.target.cpu.arch) {
.x86_64 => .{ .x86_64_win = .{} },
.x86 => .{ .x86_stdcall = .{} },
.aarch64 => .{ .aarch64_aapcs_win = .{} },
.thumb => .{ .arm_aapcs_vfp = .{} },
else => unreachable,
};
pub const kernel: CallingConvention = switch (builtin.target.cpu.arch) {
.amdgcn => .amdgcn_kernel,
.nvptx, .nvptx64 => .nvptx_kernel,
.spirv, .spirv32, .spirv64 => .spirv_kernel,
else => unreachable,
};
/// Deprecated; use `.auto`.
pub const Unspecified: CallingConvention = .auto;
/// Deprecated; use `.c`.
pub const C: CallingConvention = .c;
/// Deprecated; use `.naked`.
pub const Naked: CallingConvention = .naked;
/// Deprecated; use `.@"async"`.
pub const Async: CallingConvention = .@"async";
/// Deprecated; use `.@"inline"`.
pub const Inline: CallingConvention = .@"inline";
/// Deprecated; use `.x86_64_interrupt`, `.x86_interrupt`, or `.avr_interrupt`.
pub const Interrupt: CallingConvention = switch (builtin.target.cpu.arch) {
.x86_64 => .{ .x86_64_interrupt = .{} },
.x86 => .{ .x86_interrupt = .{} },
.avr => .avr_interrupt,
else => unreachable,
};
/// Deprecated; use `.avr_signal`.
pub const Signal: CallingConvention = .avr_signal;
/// Deprecated; use `.x86_stdcall`.
pub const Stdcall: CallingConvention = .{ .x86_stdcall = .{} };
/// Deprecated; use `.x86_fastcall`.
pub const Fastcall: CallingConvention = .{ .x86_fastcall = .{} };
/// Deprecated; use `.x86_64_vectorcall`, `.x86_vectorcall`, or `aarch64_vfabi`.
pub const Vectorcall: CallingConvention = switch (builtin.target.cpu.arch) {
.x86_64 => .{ .x86_64_vectorcall = .{} },
.x86 => .{ .x86_vectorcall = .{} },
.aarch64, .aarch64_be => .{ .aarch64_vfabi = .{} },
else => unreachable,
};
/// Deprecated; use `.x86_thiscall`.
pub const Thiscall: CallingConvention = .{ .x86_thiscall = .{} };
/// Deprecated; use `.arm_aapcs`.
pub const AAPCS: CallingConvention = .{ .arm_aapcs = .{} };
/// Deprecated; use `.arm_aapcs_vfp`.
pub const AAPCSVFP: CallingConvention = .{ .arm_aapcs_vfp = .{} };
/// Deprecated; use `.x86_64_sysv`.
pub const SysV: CallingConvention = .{ .x86_64_sysv = .{} };
/// Deprecated; use `.x86_64_win`.
pub const Win64: CallingConvention = .{ .x86_64_win = .{} };
/// Deprecated; use `.kernel`.
pub const Kernel: CallingConvention = .kernel;
/// Deprecated; use `.spirv_fragment`.
pub const Fragment: CallingConvention = .spirv_fragment;
/// Deprecated; use `.spirv_vertex`.
pub const Vertex: CallingConvention = .spirv_vertex;
/// The default Zig calling convention when neither `export` nor `inline` is specified.
/// This calling convention makes no guarantees about stack alignment, registers, etc.
/// It can only be used within this Zig compilation unit.
auto,
/// The calling convention of a function that can be called with `async` syntax. An `async` call
/// of a runtime-known function must target a function with this calling convention.
/// Comptime-known functions with other calling conventions may be coerced to this one.
@"async",
/// Functions with this calling convention have no prologue or epilogue, making the function
/// uncallable in regular Zig code. This can be useful when integrating with assembly.
naked,
/// This calling convention is exactly equivalent to using the `inline` keyword on a function
/// definition. This function will be semantically inlined by the Zig compiler at call sites.
/// Pointers to inline functions are comptime-only.
@"inline",
// Calling conventions for the `x86_64` architecture.
x86_64_sysv: CommonOptions,
x86_64_win: CommonOptions,
x86_64_regcall_v3_sysv: CommonOptions,
x86_64_regcall_v4_win: CommonOptions,
x86_64_vectorcall: CommonOptions,
x86_64_interrupt: CommonOptions,
// Calling conventions for the `x86` architecture.
x86_sysv: X86RegparmOptions,
x86_win: X86RegparmOptions,
x86_stdcall: X86RegparmOptions,
x86_fastcall: CommonOptions,
x86_thiscall: CommonOptions,
x86_thiscall_mingw: CommonOptions,
x86_regcall_v3: CommonOptions,
x86_regcall_v4_win: CommonOptions,
x86_vectorcall: CommonOptions,
x86_interrupt: CommonOptions,
// Calling conventions for the `aarch64` and `aarch64_be` architectures.
aarch64_aapcs: CommonOptions,
aarch64_aapcs_darwin: CommonOptions,
aarch64_aapcs_win: CommonOptions,
aarch64_vfabi: CommonOptions,
aarch64_vfabi_sve: CommonOptions,
// Calling convetions for the `arm`, `armeb`, `thumb`, and `thumbeb` architectures.
/// ARM Architecture Procedure Call Standard
arm_aapcs: CommonOptions,
/// ARM Architecture Procedure Call Standard Vector Floating-Point
arm_aapcs_vfp: CommonOptions,
arm_interrupt: ArmInterruptOptions,
// Calling conventions for the `mips64` and `mips64el` architectures.
mips64_n64: CommonOptions,
mips64_n32: CommonOptions,
mips64_interrupt: MipsInterruptOptions,
// Calling conventions for the `mips` and `mipsel` architectures.
mips_o32: CommonOptions,
mips_interrupt: MipsInterruptOptions,
// Calling conventions for the `riscv64` architecture.
riscv64_lp64: CommonOptions,
riscv64_lp64_v: CommonOptions,
riscv64_interrupt: RiscvInterruptOptions,
// Calling conventions for the `riscv32` architecture.
riscv32_ilp32: CommonOptions,
riscv32_ilp32_v: CommonOptions,
riscv32_interrupt: RiscvInterruptOptions,
// Calling conventions for the `sparc64` architecture.
sparc64_sysv: CommonOptions,
// Calling conventions for the `sparc` architecture.
sparc_sysv: CommonOptions,
// Calling conventions for the `powerpc64` and `powerpc64le` architectures.
powerpc64_elf: CommonOptions,
powerpc64_elf_altivec: CommonOptions,
powerpc64_elf_v2: CommonOptions,
// Calling conventions for the `powerpc` and `powerpcle` architectures.
powerpc_sysv: CommonOptions,
powerpc_sysv_altivec: CommonOptions,
powerpc_aix: CommonOptions,
powerpc_aix_altivec: CommonOptions,
/// The standard `wasm32` and `wasm64` calling convention, as specified in the WebAssembly Tool Conventions.
wasm_mvp: CommonOptions,
/// The standard `arc` calling convention.
arc_sysv: CommonOptions,
// Calling conventions for the `avr` architecture.
avr_gnu,
avr_builtin,
avr_signal,
avr_interrupt,
/// The standard `bpfel`/`bpfeb` calling convention.
bpf_std: CommonOptions,
// Calling conventions for the `csky` architecture.
csky_sysv: CommonOptions,
csky_interrupt: CommonOptions,
// Calling conventions for the `hexagon` architecture.
hexagon_sysv: CommonOptions,
hexagon_sysv_hvx: CommonOptions,
/// The standard `lanai` calling convention.
lanai_sysv: CommonOptions,
/// The standard `loongarch64` calling convention.
loongarch64_lp64: CommonOptions,
/// The standard `loongarch32` calling convention.
loongarch32_ilp32: CommonOptions,
// Calling conventions for the `m68k` architecture.
m68k_sysv: CommonOptions,
m68k_gnu: CommonOptions,
m68k_rtd: CommonOptions,
m68k_interrupt: CommonOptions,
/// The standard `msp430` calling convention.
msp430_eabi: CommonOptions,
/// The standard `propeller` calling convention.
propeller_sysv: CommonOptions,
// Calling conventions for the `s390x` architecture.
s390x_sysv: CommonOptions,
s390x_sysv_vx: CommonOptions,
/// The standard `ve` calling convention.
ve_sysv: CommonOptions,
// Calling conventions for the `xcore` architecture.
xcore_xs1: CommonOptions,
xcore_xs2: CommonOptions,
// Calling conventions for the `xtensa` architecture.
xtensa_call0: CommonOptions,
xtensa_windowed: CommonOptions,
// Calling conventions for the `amdgcn` architecture.
amdgcn_device: CommonOptions,
amdgcn_kernel,
amdgcn_cs: CommonOptions,
// Calling conventions for the `nvptx` and `nvptx64` architectures.
nvptx_device,
nvptx_kernel,
// Calling conventions for kernels and shaders on the `spirv`, `spirv32`, and `spirv64` architectures.
spirv_device,
spirv_kernel,
spirv_fragment,
spirv_vertex,
/// Options shared across most calling conventions.
pub const CommonOptions = struct {
/// The boundary the stack is aligned to when the function is called.
/// `null` means the default for this calling convention.
incoming_stack_alignment: ?u64 = null,
};
/// Options for x86 calling conventions which support the regparm attribute to pass some
/// arguments in registers.
pub const X86RegparmOptions = struct {
/// The boundary the stack is aligned to when the function is called.
/// `null` means the default for this calling convention.
incoming_stack_alignment: ?u64 = null,
/// The number of arguments to pass in registers before passing the remaining arguments
/// according to the calling convention.
/// Equivalent to `__attribute__((regparm(x)))` in Clang and GCC.
register_params: u2 = 0,
};
/// Options for the `arm_interrupt` calling convention.
pub const ArmInterruptOptions = struct {
/// The boundary the stack is aligned to when the function is called.
/// `null` means the default for this calling convention.
incoming_stack_alignment: ?u64 = null,
/// The kind of interrupt being received.
type: InterruptType = .generic,
pub const InterruptType = enum(u3) {
generic,
irq,
fiq,
swi,
abort,
undef,
};
};
/// Options for the `mips_interrupt` and `mips64_interrupt` calling conventions.
pub const MipsInterruptOptions = struct {
/// The boundary the stack is aligned to when the function is called.
/// `null` means the default for this calling convention.
incoming_stack_alignment: ?u64 = null,
/// The interrupt mode.
mode: InterruptMode = .eic,
pub const InterruptMode = enum(u4) {
eic,
sw0,
sw1,
hw0,
hw1,
hw2,
hw3,
hw4,
hw5,
};
};
/// Options for the `riscv32_interrupt` and `riscv64_interrupt` calling conventions.
pub const RiscvInterruptOptions = struct {
/// The boundary the stack is aligned to when the function is called.
/// `null` means the default for this calling convention.
incoming_stack_alignment: ?u64 = null,
/// The privilege mode.
mode: PrivilegeMode,
pub const PrivilegeMode = enum(u2) {
supervisor,
machine,
};
};
/// Returns the array of `std.Target.Cpu.Arch` to which this `CallingConvention` applies.
/// Asserts that `cc` is not `.auto`, `.@"async"`, `.naked`, or `.@"inline"`.
pub fn archs(cc: CallingConvention) []const std.Target.Cpu.Arch {
return std.Target.Cpu.Arch.fromCallingConvention(cc);
}
pub fn eql(a: CallingConvention, b: CallingConvention) bool {
return std.meta.eql(a, b);
}
pub fn withStackAlign(cc: CallingConvention, incoming_stack_alignment: u64) CallingConvention {
const tag: CallingConvention.Tag = cc;
var result = cc;
@field(result, @tagName(tag)).incoming_stack_alignment = incoming_stack_alignment;
return result;
}
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AddressSpace = enum(u5) {
/// The places where a user can specify an address space attribute
pub const Context = enum {
/// A function is specified to be placed in a certain address space.
function,
/// A (global) variable is specified to be placed in a certain address space.
/// In contrast to .constant, these values (and thus the address space they will be
/// placed in) are required to be mutable.
variable,
/// A (global) constant value is specified to be placed in a certain address space.
/// In contrast to .variable, values placed in this address space are not required to be mutable.
constant,
/// A pointer is ascripted to point into a certain address space.
pointer,
};
// CPU address spaces.
generic,
gs,
fs,
ss,
// GPU address spaces.
global,
constant,
param,
shared,
local,
input,
output,
uniform,
push_constant,
storage_buffer,
// AVR address spaces.
flash,
flash1,
flash2,
flash3,
flash4,
flash5,
// Propeller address spaces.
/// This address space only addresses the cog-local ram.
cog,
/// This address space only addresses shared hub ram.
hub,
/// This address space only addresses the "lookup" ram
lut,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const SourceLocation = struct {
/// The name chosen when compiling. Not a file path.
module: [:0]const u8,
/// Relative to the root directory of its module.
file: [:0]const u8,
fn_name: [:0]const u8,
line: u32,
column: u32,
};
pub const TypeId = std.meta.Tag(Type);
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Type = union(enum) {
type: void,
void: void,
bool: void,
noreturn: void,
int: Int,
float: Float,
pointer: Pointer,
array: Array,
@"struct": Struct,
comptime_float: void,
comptime_int: void,
undefined: void,
null: void,
optional: Optional,
error_union: ErrorUnion,
error_set: ErrorSet,
@"enum": Enum,
@"union": Union,
@"fn": Fn,
@"opaque": Opaque,
frame: Frame,
@"anyframe": AnyFrame,
vector: Vector,
enum_literal: void,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Int = struct {
signedness: Signedness,
bits: u16,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Float = struct {
bits: u16,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Pointer = struct {
size: Size,
is_const: bool,
is_volatile: bool,
/// TODO make this u16 instead of comptime_int
alignment: comptime_int,
address_space: AddressSpace,
child: type,
is_allowzero: bool,
/// The type of the sentinel is the element type of the pointer, which is
/// the value of the `child` field in this struct. However there is no way
/// to refer to that type here, so we use `*const anyopaque`.
/// See also: `sentinel`
sentinel_ptr: ?*const anyopaque,
/// Loads the pointer type's sentinel value from `sentinel_ptr`.
/// Returns `null` if the pointer type has no sentinel.
pub inline fn sentinel(comptime ptr: Pointer) ?ptr.child {
const sp: *const ptr.child = @ptrCast(@alignCast(ptr.sentinel_ptr orelse return null));
return sp.*;
}
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Size = enum(u2) {
one,
many,
slice,
c,
};
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Array = struct {
len: comptime_int,
child: type,
/// The type of the sentinel is the element type of the array, which is
/// the value of the `child` field in this struct. However there is no way
/// to refer to that type here, so we use `*const anyopaque`.
/// See also: `sentinel`.
sentinel_ptr: ?*const anyopaque,
/// Loads the array type's sentinel value from `sentinel_ptr`.
/// Returns `null` if the array type has no sentinel.
pub inline fn sentinel(comptime arr: Array) ?arr.child {
const sp: *const arr.child = @ptrCast(@alignCast(arr.sentinel_ptr orelse return null));
return sp.*;
}
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ContainerLayout = enum(u2) {
auto,
@"extern",
@"packed",
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const StructField = struct {
name: [:0]const u8,
type: type,
/// The type of the default value is the type of this struct field, which
/// is the value of the `type` field in this struct. However there is no
/// way to refer to that type here, so we use `*const anyopaque`.
/// See also: `defaultValue`.
default_value_ptr: ?*const anyopaque,
is_comptime: bool,
alignment: comptime_int,
/// Loads the field's default value from `default_value_ptr`.
/// Returns `null` if the field has no default value.
pub inline fn defaultValue(comptime sf: StructField) ?sf.type {
const dp: *const sf.type = @ptrCast(@alignCast(sf.default_value_ptr orelse return null));
return dp.*;
}
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Struct = struct {
layout: ContainerLayout,
/// Only valid if layout is .@"packed"
backing_integer: ?type = null,
fields: []const StructField,
decls: []const Declaration,
is_tuple: bool,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Optional = struct {
child: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ErrorUnion = struct {
error_set: type,
payload: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Error = struct {
name: [:0]const u8,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const ErrorSet = ?[]const Error;
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const EnumField = struct {
name: [:0]const u8,
value: comptime_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Enum = struct {
tag_type: type,
fields: []const EnumField,
decls: []const Declaration,
is_exhaustive: bool,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const UnionField = struct {
name: [:0]const u8,
type: type,
alignment: comptime_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Union = struct {
layout: ContainerLayout,
tag_type: ?type,
fields: []const UnionField,
decls: []const Declaration,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Fn = struct {
calling_convention: CallingConvention,
is_generic: bool,
is_var_args: bool,
/// TODO change the language spec to make this not optional.
return_type: ?type,
params: []const Param,
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Param = struct {
is_generic: bool,
is_noalias: bool,
type: ?type,
};
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Opaque = struct {
decls: []const Declaration,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Frame = struct {
function: *const anyopaque,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const AnyFrame = struct {
child: ?type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Vector = struct {
len: comptime_int,
child: type,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Declaration = struct {
name: [:0]const u8,
};
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const FloatMode = enum {
strict,
optimized,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Endian = enum {
big,
little,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const Signedness = enum {
signed,
unsigned,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const OutputMode = enum {
Exe,
Lib,
Obj,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const LinkMode = enum {
static,
dynamic,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const UnwindTables = enum {
none,
sync,
@"async",
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const WasiExecModel = enum {
command,
reactor,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const CallModifier = enum {
/// Equivalent to function call syntax.
auto,
/// Equivalent to async keyword used with function call syntax.
async_kw,
/// Prevents tail call optimization. This guarantees that the return
/// address will point to the callsite, as opposed to the callsite's
/// callsite. If the call is otherwise required to be tail-called
/// or inlined, a compile error is emitted instead.
never_tail,
/// Guarantees that the call will not be inlined. If the call is
/// otherwise required to be inlined, a compile error is emitted instead.
never_inline,
/// Asserts that the function call will not suspend. This allows a
/// non-async function to call an async function.
no_async,
/// Guarantees that the call will be generated with tail call optimization.
/// If this is not possible, a compile error is emitted instead.
always_tail,
/// Guarantees that the call will be inlined at the callsite.
/// If this is not possible, a compile error is emitted instead.
always_inline,
/// Evaluates the call at compile-time. If the call cannot be completed at
/// compile-time, a compile error is emitted instead.
compile_time,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListAarch64 = extern struct {
__stack: *anyopaque,
__gr_top: *anyopaque,
__vr_top: *anyopaque,
__gr_offs: c_int,
__vr_offs: c_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListHexagon = extern struct {
__gpr: c_long,
__fpr: c_long,
__overflow_arg_area: *anyopaque,
__reg_save_area: *anyopaque,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListPowerPc = extern struct {
gpr: u8,
fpr: u8,
reserved: c_ushort,
overflow_arg_area: *anyopaque,
reg_save_area: *anyopaque,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListS390x = extern struct {
__current_saved_reg_area_pointer: *anyopaque,
__saved_reg_area_end_pointer: *anyopaque,
__overflow_area_pointer: *anyopaque,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListX86_64 = extern struct {
gp_offset: c_uint,
fp_offset: c_uint,
overflow_arg_area: *anyopaque,
reg_save_area: *anyopaque,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaListXtensa = extern struct {
__va_stk: *c_int,
__va_reg: *c_int,
__va_ndx: c_int,
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const VaList = switch (builtin.cpu.arch) {
.aarch64, .aarch64_be => switch (builtin.os.tag) {
.windows => *u8,
.ios, .macos, .tvos, .watchos, .visionos => *u8,
else => @compileError("disabled due to miscompilations"), // VaListAarch64,
},
.arm, .armeb, .thumb, .thumbeb => switch (builtin.os.tag) {
.ios, .macos, .tvos, .watchos, .visionos => *u8,
else => *anyopaque,
},
.amdgcn => *u8,
.avr => *anyopaque,
.bpfel, .bpfeb => *anyopaque,
.hexagon => if (builtin.target.abi.isMusl()) VaListHexagon else *u8,
.loongarch32, .loongarch64 => *anyopaque,
.mips, .mipsel, .mips64, .mips64el => *anyopaque,
.riscv32, .riscv64 => *anyopaque,
.powerpc, .powerpcle => switch (builtin.os.tag) {
.ios, .macos, .tvos, .watchos, .visionos, .aix => *u8,
else => VaListPowerPc,
},
.powerpc64, .powerpc64le => *u8,
.sparc, .sparc64 => *anyopaque,
.spirv32, .spirv64 => *anyopaque,
.s390x => VaListS390x,
.wasm32, .wasm64 => *anyopaque,
.x86 => *u8,
.x86_64 => switch (builtin.os.tag) {
.windows => @compileError("disabled due to miscompilations"), // *u8,
else => VaListX86_64,
},
.xtensa => VaListXtensa,
else => @compileError("VaList not supported for this target yet"),
};
/// This data structure is used by the Zig language code generation and
/// therefore must be kept in sync with the compiler implementation.
pub const PrefetchOptions = struct {
/// Whether the prefetch should prepare for a read or a write.
rw: Rw = .read,
/// The data's locality in an inclusive range from 0 to 3.
///
/// 0 means no temporal locality. That is, the data can be immediately
/// dropped from the cache after it is accessed.
///
/// 3 means high temporal locality. That is, the data should be kept in
/// the cache as it is likely to be accessed again soon.
locality: u2 = 3,
/// The cache that the prefetch should be performed on.
cache: Cache = .data,
pub const Rw = enum(u1) {
read,
write,