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I am following the examples here: https://zingchart.github.io/zingtouch/
And more specifically the pan example here: https://codepen.io/zingchart/pen/RRpyJY
But they don't even follow the docs, for example it is assigning the start function and then calling it within a custom function.
var startPan = customPan.start; customPan.start = function(inputs) { var canvas = document.getElementById('main-canvas'); var canvasRect = canvas.getBoundingClientRect(); var x = inputs[0].current.x - canvasRect.left; var y = inputs[0].current.y - canvasRect.top; currentIndex = getIndex(x, y); if (currentIndex !== null) { bubbles[currentIndex].stopped = true; } return startPan.call(this, inputs); }
Why is it doing it this way? Can you fix onStart, onEnd, onMove from the options object like the docs say?
The text was updated successfully, but these errors were encountered:
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I am following the examples here: https://zingchart.github.io/zingtouch/
And more specifically the pan example here: https://codepen.io/zingchart/pen/RRpyJY
But they don't even follow the docs, for example it is assigning the start function and then calling it within a custom function.
Why is it doing it this way? Can you fix onStart, onEnd, onMove from the options object like the docs say?
The text was updated successfully, but these errors were encountered: