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"Rendersystem called from wrong thread" Crash on macOS #57

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StormDragon-64 opened this issue Jan 9, 2024 · 4 comments
Open

"Rendersystem called from wrong thread" Crash on macOS #57

StormDragon-64 opened this issue Jan 9, 2024 · 4 comments
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@StormDragon-64
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Describe the bug
One of the users of my modpack gets this crash when playing it. I don't know the exact specifics and I'm not using macOS so I can't reproduce this myself either.

To Reproduce
Steps to reproduce the behavior:

  1. Play my modpack on macOS.
  2. Game crashes.

Expected behavior
Minecraft doesn't crash and the user is able to play the modpack perfectly fine.

Environment details
Please fill in what you know, skip any parts you don't know.

  • Operating system (e.g. Windows 10): Mac OS X (aarch64) version 14.2.1
  • Java (e.g. AdoptOpenJDK 8 HotSpot): 17.0.8
  • Mod version (e.g. 1.16.5-2.0.0): 2.2.0
  • Minecraft version (e.g. 1.16.5): 1.19.2

Logs and additional context
This is the log that was submitted to me by the user.
My modpack is Create+.

@Kolobok12309
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Kolobok12309 commented Oct 6, 2024

Same use Macos and get this error, can help with testing
crash-2024-10-06_11.39.04-fml.txt

@PaintNinja
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@Kolobok12309 does itlt v3 beta 1 work for you on macOS? I'm rewriting the whole window title and icon process in v3, so now would be a good time to check if my new approach works well with Macs.

@Kolobok12309
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Yea, it worked with same config as before

@Dima-369
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does itlt v3 beta 1 work for you on macOS?

Is it for 1.19.2, as well? In https://www.curseforge.com/minecraft/mc-mods/its-the-little-things/files, I only see it for 1.21.1, or are there no plans to fix the old version(s)?

Since I get the exact same crash on macOS on latest version of the Musketeer mod pack: https://www.curseforge.com/minecraft/modpacks/musketeer/files

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