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Need gui feedback on if anchor is deployed #25
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Yeah that or a status effect of anchored |
Anchored, probably can be made much less confusing by just letting the user move forwards or backwards even if anchored (IE unanchors). I'll probably just add that in the next release. Then fiddle with UI when I can. |
i kinda like drifing on the water unanchored especially during a storm. but i understand its for simplicity |
I won't remove that feature if anything I'll make anchors require materials. |
you da man good work! Thanks |
I see new people that are trying the mod for first time think the mod is broke or they installed it wrong when the ship does not move forward. They have no indication they are anchored and need to press the L-Shift key. (trying to find a way to mark this as an enchancement)
![Screenshot 2023-12-25 134305](https://private-user-images.githubusercontent.com/154016630/292777084-ca11eb59-efee-4f5e-aa24-f814fe1fc3d7.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzkzNDAwNDAsIm5iZiI6MTczOTMzOTc0MCwicGF0aCI6Ii8xNTQwMTY2MzAvMjkyNzc3MDg0LWNhMTFlYjU5LWVmZWUtNGY1ZS1hYTI0LWY4MTRmZTFmYzNkNy5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjEyJTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIxMlQwNTU1NDBaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT1kYzQxNjk0ODU1OTJiZjQ0YjU0NzgwNTA2OTJlZDI5ODgxMzI0ZTQyN2YyNDE3MWZlZjE1OTA4YjAzMThkMzJlJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.nw9LOSEjamSk6srFtpHnR3A0JnZJgFFyVk8pwd0ChKI)
EDIT: Perhaps a simple solution would be something like this so they know a anchor exists. In this screenshot i should have labled it "[L-Shift] Anchor" as right shift does nothing
I myself had this issue in the beginning. Seeing others have it as well. This is like 4th person ive helped in discord. Example:
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