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Hybrid ECS with jobified pathfinding #6

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Jorgegarve opened this issue Feb 16, 2019 · 1 comment
Open

Hybrid ECS with jobified pathfinding #6

Jorgegarve opened this issue Feb 16, 2019 · 1 comment

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@Jorgegarve
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Jorgegarve commented Feb 16, 2019

Hi zulfajuniadi,

First of all, thanks for sharing your amazing work, it works like a charm. I was thinking about using an Hybrid ECS approach in order to still use GameObjects and all their functionalities, but jobifying pathfinding request, navmesh rebuild request, and that kind of stuff. Do you have any idea about how to start developing this? I'm currently using your project, obtaining paths which are (I suppose) found jobifying requests, but I'm not able to move my capsule. Thanks in advance!

@Tymski
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Tymski commented Aug 26, 2023

I'm curious too

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