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Known Issues #2
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Reaching the Hirukowashi choice twice causes game to restart [FIXED]EDIT: This issue should be fixed now by b2d6027 (as of v0.0.4) Click here to show details on this bug
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- This fixes a bug where reaching a choice twice / `char HiruChoice0[2];` twice would restart the game see #2 (comment) - Our other scripts seem to mainly use 'CallSection', so this also normalizes the script to match our other scripts - Special calls (returning to title/flow) have been left alone to reset the scope level
Quick save button stops working [PROBABLY FIXED]This issue should be fixed as of v0.0.5....probably Click here to show information on this bugReported on discord:
Orian reported this issue before but I couldn't reproduce it - but hopefully I can fix it now with the above reproduction instructions EDIT: I can't reproduce it, but I'll see if there is anything obvious in the code
~~EDIT3: I can't reproduce it anymore -_- ~~
EDIT5:
From discord: I've found another way to reproduce this:
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- I don't really understand how this fix works, so it might not fix in all situations - This would only happen under a certain set of conditions, not every time (for example, spamming the quick save button, then making a save, then loading that save) - Once a save had the problem, loading the 'bad save' would cause the quicksave to be broken after loading most of the time - See 07th-mod/higurashi-rei#2 (comment) for more details
Linux Wine/Proton - Tabbing out / losing focus, then going back into the game, can't advance text [CANNOT REPRODUCE]Click here to show original conversationL — Today at 1:44 PM User reported they are using debian / X11, but not sure what store they got it from I did some testing on Ubuntu + Steam + Proton 7.0-3, and I couldn't reproduce it when being full-screen, or when being windowed and switching between windows. I won't look into it because I don't know what version (which store) of the game you're using / what wine you're using. It might even be something specific to debian or your window manager. If you do end up buying the game and can reproduce this issue on a specific store's version of the game and the latest version of Wine, I can try to look into it (or if someone else reports the same issue), but so far nobody else has reported this issue. |
Linux Wine/Proton Video Playback shows garbled pink screen with no audioOn Higurashi Rei ran under Linux Wine/Proton (modded like a Windows install), video play back will show a garbled pink screen with no audio (such as at the start of Hiru Console). This is because the installer installs the Windows video file, and our mod currently has no knowledge of whether it is running under Wine or not, so tries to playback the Windows video file, which is not supported properly on Wine/Proton. It might be possible to fix this by making sure wine installs have the linux video file only - Rei onwards will automatically play any compatible video file. However on previous chapters, some code would be needed to make sure the DLL will try to play the .ogv if no .mp4 exists. 2022-08-19: I'm going to put this notice in the release For Linux Proton/Wine users, currently the opening videos won't play.
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- See 07th-mod/higurashi-rei#2 (comment) - If you were playing in ADV mode, encountered a ModEnableNVLModeInADVMode() call, then quit to the menu, the "GLinemodeSp" (controlling if the text is drawn in NVL or ADV mode) would still be set to NVL mode. - If you then started a new game, this would result in NVL mode text overlaid on the ADV mode textbox. - The fix resets GLinemodeSp to 0 when returning to the title screen if in ADV mode, without redrawing the textbox # Conflicts: # Assets.Scripts.Core.State/StateTitle.cs
- See 07th-mod/higurashi-rei#2 (comment) - If you were playing in ADV mode, encountered a ModEnableNVLModeInADVMode() call, then quit to the menu, the "GLinemodeSp" (controlling if the text is drawn in NVL or ADV mode) would still be set to NVL mode. - If you then started a new game, this would result in NVL mode text overlaid on the ADV mode textbox. - The fix resets GLinemodeSp to 0 when returning to the title screen if in ADV mode, without redrawing the textbox # Conflicts: # Assets.Scripts.Core.State/StateTitle.cs
Auto mode doesn't work consistently, especially on BatsukoishiAuto mode will sometimes only show part of the dialogue, then wait until the voice has fully finished playing, before continuing with the rest of the dialogue This bug might affect other chapters too. |
Now that rei is released, and we have less issues, I'm closing this issue and creating individual issues for each problem we find. |
- Not all chapters are broken in the same way - See #106 - See 07th-mod/higurashi-rei#2 (comment) - This was semi-applied in Rei (5796215), but it did not fix loading during a choice, and had some issues, so I'm going to revert that in Rei
- Not all chapters are broken in the same way - See #106 - See 07th-mod/higurashi-rei#2 (comment) - This was semi-applied in Rei (5796215), but it did not fix loading during a choice, and had some issues, so I'm going to revert that in Rei
…113) - Not all chapters are broken in the same way - See #106 - See 07th-mod/higurashi-rei#2 (comment) - This was semi-applied in Rei (5796215), but it did not fix loading during a choice, and had some issues, so I'm going to revert that in Rei
Please list any issues you find in this thread
Stuck Sprite Issue
If you get stuck/overlapped sprite issue, please take a screenshot and send us your
player.log
andPlayer-prev.log
without restarting the game (Press F10 -> Troubleshooting -> Show output_log.txt / Player.log) . If you already closed the game, navigate to the game folder and run theOpen Save Folder.bat
to show the Player.log files.Like the previous chapters 5-8. this chapter also seems to have the 'stuck sprite issue'. This doesn't seem related to lipsync, since it was reported on hiru PC ver. See this issue for more details: #4
Different Font is used to previous games
Lipsync/Voice problems
Choice menu problems [FIXED?]
I think most of these issues should be fixed in the unreleased v0.0.6, but let me know if you find more/they are still broken
Right now I've only tested the choice menu that appears after you select 'Hirukowashi'.
Note: these issues are likely due to me trying to put in the choice menu without the sharedassets? I need to revise this some time. But I guess I can check if it is the same on previous chapters.
Game sometimes freezes for a couple seconds the first time you open the mod menu or main menu "config" screen
I think this is due to the mod menu. There seems to be some work that is done the first time the mod menu is opened. The same work happens the first time you open the config screen, probably due to the little button on the lower left that I added which lets you open the mod menu from the config screen.
Fixed Problems
General
init.txt
, not sure.The text was updated successfully, but these errors were encountered: