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action-deps: bump actions/upload-artifact from 4.3.2 to 4.3.3 (#41) #310

action-deps: bump actions/upload-artifact from 4.3.2 to 4.3.3 (#41)

action-deps: bump actions/upload-artifact from 4.3.2 to 4.3.3 (#41) #310

Triggered via push June 27, 2024 18:57
Status Success
Total duration 16m 25s
Artifacts 1
Matrix: build_pal3_mono_android
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5 errors and 7 warnings
Build PAL3 for Android
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
Build PAL3 for Android
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
Build PAL3 for Android
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
Build PAL3 for Android
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
Build PAL3 for Android
[RoundedFrostedGlassImage] Shader not found: Pal3/RoundedFrostedGlass
Build PAL3 for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build PAL3 for Android
Warning! Using more than 1 pixel lights on a mobile device may decrease performance severely. You can change the mobile quality settings in 'Project Settings -> Quality Settings'.
Build PAL3 for Android
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
Build PAL3 for Android
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
Build PAL3 for Android
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
Build PAL3 for Android
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
Build PAL3 for Android
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150

Artifacts

Produced during runtime
Name Size
PAL3-Mono-Android Expired
32.5 MB