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Fix using UB-tilesets in JA2-mapeditor
- using "UB tilesets for JA2" by Snap as template - in tilesets 53-59 snow-covered graphics, such as sandbags, were replaced with more appropriate JA2 graphics - updated ja2set.dat in Data/BinaryData to match this change - added updated ja2set.dat in Data-1.13/BinaryData, as preperation for comming update to sector fortification - adjusted ja2setdat.xml in Data and Data-1.13 to match the changes - added a ja2setdat.xml to Data-UB, this one will match the UB-tilesets in UB - NOTE: - The UB-tilesets in 1.13 are solely meant to be used with 1.13 - UB-1.13 and UB-vanilla DON'T use the UB-tilesets in Data-1.13 - UB-1.13 and UB-vanilla use the UB-tilesets in Data-UB instead - to edit UB-maps, use UB-mapeditor - to edit JA2-maps, use JA2-mapeditor - editing JA2, tileset Generic 1 (directory 0) will be the default tileset - editing UB, the default tileset will be Heavy Snow (directory 50) - that's why ja2set.dat and ja2setdat.xml differ between JA2 and UB
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