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Fix music playing when crepitus is present #341

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Dec 1, 2024
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@Asdow Asdow commented Dec 1, 2024

UseCreatureMusic( HostileZombiesPresent() ); was overriding the music mode set in PrepareCreaturesForBattle() when encountering crepitus or being in the creature caves, resulting in regular tense and battle music being played.

Fixes #340

UseCreatureMusic( HostileZombiesPresent() ); was overriding the music mode set in PrepareCreaturesForBattle() when encountering crepitus or being in the creature caves, resulting in regular tense and battle music being played.
@Asdow Asdow merged commit 11bb0f7 into master Dec 1, 2024
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@Asdow Asdow deleted the crepitus-music-fix branch December 1, 2024 23:11
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When fighting Crepitus the standard human enemy "battle theme 01" plays, instead of Crepitus music
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