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Initial port to UnrealEngine 4.24 #817

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@nafeesb nafeesb commented Dec 18, 2019

Most changes are simple. I also changed methods that have deprecation warnings. Disabled the following functions

py_ue_fmenu_builder_add_asset_actions
The menu build system has been refactored. Needs more work to figure out how to port this correctly.

py_unreal_engine_reload_blueprint
Reload functionality has been removed from the engine.

@nafeesb nafeesb changed the base branch from master to develop December 18, 2019 05:41
@nafeesb nafeesb changed the base branch from develop to master December 18, 2019 19:17
@fairbairn
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I was unable to build the PR on Mac Catalina with UE 4.24.

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nafeesb commented Jan 10, 2020

Thanks for the report @fairbairn . Unfortunately I don't do UE dev on osx, and I did not try that myself. Can you share the errors you encountered?

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