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一些乱七八糟的QOL修改 #29

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首先,记得每次向仓库做出一次修改都要commit一次,不然还得像我一样用git rebase拆半天commit(

修改内容:

  1. 添加了击打时间过早/过晚显示(暂时不可关闭)
  2. 修改了自动播放的逻辑,现在无法在游戏进行到一半时启用,启用后不得关闭,并且自动播放时也会正常积累combo,结束时跳过结算界面
  3. 修改了调整谱面速度时的判定逻辑,现在会随着谱面速度进行缩放
  4. 添加了禁用部分判定等级的功能,以支持类似“No Well”、“Marv Only”之类的挑战(按ctrl+alt+6-9启用)
  5. 修改了结算界面的评价表示,使游戏显得稍微亲民一点,同时也在启用变速和禁用判定等级时显示
  6. 添加了HAZARD MODE,在启用(ctrl+alt+/)后如果combo中断则游戏立刻结束
  7. 更改了谱面选择界面的难易度颜色标示
  8. 修改语言文件,改了一下“长押”的英语翻译,并加入符号语(未完成)
  9. 游戏崩溃蓝屏时播放音效(目前用的是GOODRAGE BMS文件里的“what”采样)
  10. 修改了combo中断时的音效(用的是铁壳的非极简操作提示音效),原先的音效在游戏中不太好辨认
  11. 在staff里添加了我的credit(

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