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Initial Commit - Not including build scripts
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All files included in the structure expected for when the build script
is implemented. For now, however, whilst the build script is undergoing
fixes, building the mod should be done manually within a `.build`
folder.
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Saborknight committed Feb 12, 2019
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19 changes: 19 additions & 0 deletions .editorconfig
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root = true

[*]
end_of_line = lf
insert_final_newline = true
charset = utf-8
indent_style = tab
trim_trailing_whitespace = true

[*.py]
indent_style = space
indent_size = 4

[*.md]
trim_trailing_whitespace = false

[Makefile]
indent_style = tab
indent_size = 4
12 changes: 12 additions & 0 deletions .gitattributes
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* text eol=lf

*.p3d filter=lfs diff=lfs merge=lfs -text
*.paa filter=lfs diff=lfs merge=lfs -text
*.psd filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.lib filter=lfs diff=lfs merge=lfs -text
*.ai filter=lfs diff=lfs merge=lfs -text
*.ogv filter=lfs diff=lfs merge=lfs -text
*.ogg filter=lfs diff=lfs merge=lfs -text
*.pbo filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
9 changes: 9 additions & 0 deletions .github/contributing.md
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# Reporting an issue or Requesting new features

Click [here](https://github.com/Saborknight/2bnb-framework/issues/new) to create a new issue and tell us what happened, or what divine inspirations you have had for new features we could implement! Make sure to use a descriptive title and fill out the issue template with as much detail as you can. If you're making a suggestion, just scrap the whole template and tell us what you foresee.

Including videos or screenshots in your issue will be a massive help to us, and will ensure we are able to work on your issue as quickly as possible.

# Want to help develop?

For any questions, contact Arend or Ford on the 2nd Battalion, Nord Brigade [Discord](https://discord.gg/DRaWNyf).
19 changes: 19 additions & 0 deletions .github/issue_template.md
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**Arma 3 Version:** `1.xx` (stable / rc / dev)
**2BNB Framework Version:** `1.x.x` (stable / dev + commit hash)

**Mods:**
```
- CBA_A3 : 3.x.x
```

**Description:**
- Add a detailed description of the error. This makes it easier for us to fix the issue.

**Steps to reproduce:**
- Add the steps needed to reproduce the issue.

**Where did the issue occur?**
- Dedicated / Self-Hosted Multiplayer / Singleplayer / Editor (Singleplayer) / Editor (Multiplayer) / Virtual Arsenal

**RPT log file:**
- Add a link ([gist](https://gist.github.com) or [pastebin](http://pastebin.com)) to the client and/or server RPT file.
10 changes: 10 additions & 0 deletions .gitignore
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tools/armake.exe
tools/tmp/
tools/inc.tmp
archives/
*.pbo
*texHeaders.bin
.vscode
*.log
.build/
.builds/
1 change: 1 addition & 0 deletions addons/uk_terrorists/$PBOPREFIX$
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x\bnb_f\addons\uk_terrorists
22 changes: 22 additions & 0 deletions addons/uk_terrorists/CfgPatches.hpp
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class CfgPatches {
class O_UKTerrorists_Black {
units[] = {
"O_UKTerrorists_Rifleman_Black_01",
"O_UKTerrorists_Medic_Black_01",
"O_UKTerrorists_AT_Black_01",
"O_UKTerrorists_SL_Black_01",
"O_UKTerrorists_Marksman_Black_01",
"O_UKTerrorists_MG_Black_01"
};
weapons[] = {};
requiredVersion = 1.62;
requiredAddons[] = {
"A3_Characters_F",
"rhsgref_c_troops"
};
authors[] = {
"D. Ford",
"Arend"
};
};
};
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