Fix Android build by downgrading to NDK version 25 #109
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: π Javascript Builds | |
on: | |
push: | |
branches: [ godot-3.x ] | |
env: | |
PROJECT_FOLDER: . | |
TARGET_PATH: demo/addons/godot-sqlite/bin/javascript/ | |
TARGET_NAME: libgdsqlite | |
TARGET: release | |
EMSDK_VERSION: 3.1.14 | |
GODOT_VERSION: 3.5.1 | |
EXPORT_NAME: demo/ | |
jobs: | |
javascript-compilation: | |
name: Javascript Compilation | |
runs-on: "ubuntu-22.04" | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
lfs: true | |
submodules: recursive | |
# Use python 3.x release (works cross platform) | |
- name: Set up Python 3.x | |
uses: actions/setup-python@v5 | |
with: | |
# Semantic version range syntax or exact version of a Python version | |
python-version: '3.x' | |
# Optional - x64 or x86 architecture, defaults to x64 | |
architecture: 'x64' | |
- name: Configuring Python packages | |
run: | | |
python -c "import sys; print(sys.version)" | |
python -m pip install scons | |
python --version | |
scons --version | |
- name: Cloning emsdk | |
uses: actions/checkout@v3 | |
with: | |
repository: emscripten-core/emsdk | |
path: emsdk | |
# Install emsdk as discussed here: | |
# https://emscripten.org/docs/getting_started/downloads.html | |
- name: Compilation | |
run: | | |
cd emsdk | |
git pull | |
./emsdk install ${{env.EMSDK_VERSION}} | |
./emsdk activate ${{env.EMSDK_VERSION}} | |
source ./emsdk_env.sh | |
cd .. | |
mkdir -v -p ${{env.PROJECT_FOLDER}}/${{env.TARGET_PATH}} | |
cd ${{env.PROJECT_FOLDER}} | |
cd godot-cpp | |
scons platform=javascript bits=64 target=${{env.TARGET}} generate_bindings=yes -j4 | |
cd .. | |
scons platform=javascript target=${{env.TARGET}} target_path=${{env.TARGET_PATH}} target_name=${{env.TARGET_NAME}} | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v3 | |
with: | |
name: javascript | |
path: ${{env.PROJECT_FOLDER}}/${{env.TARGET_PATH}} | |
javascript-deploy: | |
name: Javascript Deploy | |
runs-on: ubuntu-latest | |
needs: [javascript-compilation] | |
container: | |
image: barichello/godot-ci:3.5.1 # Ideally this would be ${GODOT_VERSION}, but Github Actions doesn't allow this! :( | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
with: | |
lfs: true | |
- name: Download Artefacts | |
uses: actions/download-artifact@v3 | |
- name: Copy Libraries to Project Folder | |
run: | | |
mkdir -v -p ${{env.PROJECT_FOLDER}}/${{env.TARGET_PATH}} | |
cp javascript/${{env.TARGET_NAME}}.wasm ${{env.PROJECT_FOLDER}}/${{env.TARGET_PATH}} | |
- name: Setup | |
run: | | |
mkdir -v -p ~/.local/share/godot/templates | |
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable | |
- name: Web Build | |
run: | | |
mkdir -v -p build/web | |
cd $EXPORT_NAME | |
godot -v --export "HTML5" ../build/web/index.html | |
- name: Upload Artifact | |
uses: actions/upload-artifact@v3 | |
with: | |
name: web | |
path: build/web | |
# Installing rsync is needed in order to deploy to GitHub Pages. Without it, the build will fail. | |
- name: Install rsync π | |
run: | | |
apt-get update && apt-get install -y rsync | |
- name: Deploy to GitHub Pages π | |
uses: JamesIves/github-pages-deploy-action@releases/v4 | |
with: | |
BRANCH: gh-pages # The branch the action should deploy to. | |
FOLDER: build/web # The folder the action should deploy. |