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[fix] No longer use process.EventEmitter #9
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module.exports = require('./lib/server.js'); | ||
/** | ||
* Module dependencies and cached references. | ||
*/ | ||
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var slice = Array.prototype.slice | ||
, EventEmitter = require('events') | ||
, net = require('net'); | ||
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/** | ||
* The server that does the Policy File severing | ||
* | ||
* Options: | ||
* - `log` false or a function that can output log information, defaults to console.log? | ||
* | ||
* @param {Object} options Options to customize the servers functionality. | ||
* @param {Array} origins The origins that are allowed on this server, defaults to `*:*`. | ||
* @api public | ||
*/ | ||
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function Server (options, origins) { | ||
var me = this; | ||
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this.origins = origins || ['*:*']; | ||
this.port = 843; | ||
this.log = console.log; | ||
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// merge `this` with the options | ||
Object.keys(options).forEach(function (key) { | ||
me[key] && (me[key] = options[key]) | ||
}); | ||
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// create the net server | ||
this.socket = net.createServer(function createServer (socket) { | ||
socket.on('error', function socketError () { | ||
me.responder.call(me, socket); | ||
}); | ||
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me.responder.call(me, socket); | ||
}); | ||
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// Listen for errors as the port might be blocked because we do not have root priv. | ||
this.socket.on('error', function serverError (err) { | ||
// Special and common case error handling | ||
if (err.errno == 13) { | ||
me.log && me.log( | ||
'Unable to listen to port `' + me.port + '` as your Node.js instance does not have root privileges. ' + | ||
( | ||
me.server | ||
? 'The Flash Policy File requests will only be served inline over the supplied HTTP server. Inline serving is slower than a dedicated server instance.' | ||
: 'No fallback server supplied, we will be unable to answer Flash Policy File requests.' | ||
) | ||
); | ||
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me.emit('connect_failed', err); | ||
me.socket.removeAllListeners(); | ||
delete me.socket; | ||
} else { | ||
me.log && me.log('FlashPolicyFileServer received an error event:\n' + (err.message ? err.message : err)); | ||
} | ||
}); | ||
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this.socket.on('timeout', function serverTimeout () {}); | ||
this.socket.on('close', function serverClosed (err) { | ||
err && me.log && me.log('Server closing due to an error: \n' + (err.message ? err.message : err)); | ||
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if (me.server) { | ||
// Remove the inline policy listener if we close down | ||
// but only when the server was `online` (see listen prototype) | ||
if (me.server['@'] && me.server.online) { | ||
me.server.removeListener('connection', me.server['@']); | ||
} | ||
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// not online anymore | ||
delete me.server.online; | ||
} | ||
}); | ||
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// Compile the initial `buffer` | ||
this.compile(); | ||
} | ||
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/** | ||
* Start listening for requests | ||
* | ||
* @param {Number} port The port number it should be listening to. | ||
* @param {Server} server A HTTP server instance, this will be used to listen for inline requests | ||
* @param {Function} cb The callback needs to be called once server is ready | ||
* @api public | ||
*/ | ||
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Server.prototype.listen = function listen (port, server, cb){ | ||
var me = this | ||
, args = slice.call(arguments, 0) | ||
, callback; | ||
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// assign the correct vars, for flexible arguments | ||
args.forEach(function args (arg){ | ||
var type = typeof arg; | ||
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if (type === 'number') me.port = arg; | ||
if (type === 'function') callback = arg; | ||
if (type === 'object') me.server = arg; | ||
}); | ||
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if (this.server) { | ||
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// no one in their right mind would ever create a `@` prototype, so Im just gonna store | ||
// my function on the server, so I can remove it later again once the server(s) closes | ||
this.server['@'] = function connection (socket) { | ||
socket.once('data', function requestData (data) { | ||
// if it's a Flash policy request, and we can write to the | ||
if ( | ||
data | ||
&& data[0] === 60 | ||
&& data.toString() === '<policy-file-request/>\0' | ||
&& socket | ||
&& (socket.readyState === 'open' || socket.readyState === 'writeOnly') | ||
){ | ||
// send the buffer | ||
try { socket.end(me.buffer); } | ||
catch (e) {} | ||
} | ||
}); | ||
}; | ||
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// attach it | ||
this.server.on('connection', this.server['@']); | ||
} | ||
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// We add a callback method, so we can set a flag for when the server is `enabled` or `online`. | ||
// this flag is needed because if a error occurs and the we cannot boot up the server the | ||
// fallback functionality should not be removed during the `close` event | ||
this.port >= 0 && this.socket.listen(this.port, function serverListening () { | ||
me.socket.online = true; | ||
if (callback) { | ||
callback.call(me); | ||
callback = undefined; | ||
} | ||
}); | ||
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return this; | ||
}; | ||
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/** | ||
* Responds to socket connects and writes the compile policy file. | ||
* | ||
* @param {net.Socket} socket The socket that needs to receive the message | ||
* @api private | ||
*/ | ||
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Server.prototype.responder = function responder (socket){ | ||
if (socket && socket.readyState == 'open' && socket.end) { | ||
try { socket.end(this.buffer); } | ||
catch (e) {} | ||
} | ||
}; | ||
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/** | ||
* Compiles the supplied origins to a Flash Policy File format and stores it in a Node.js Buffer | ||
* this way it can be send over the wire without any performance loss. | ||
* | ||
* @api private | ||
*/ | ||
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Server.prototype.compile = function compile (){ | ||
var xml = [ | ||
'<?xml version="1.0"?>' | ||
, '<!DOCTYPE cross-domain-policy SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd">' | ||
, '<cross-domain-policy>' | ||
]; | ||
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// add the allow access element | ||
this.origins.forEach(function origin (origin){ | ||
var parts = origin.split(':'); | ||
xml.push('<allow-access-from domain="' + parts[0] + '" to-ports="'+ parts[1] +'"/>'); | ||
}); | ||
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xml.push('</cross-domain-policy>'); | ||
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// store the result in a buffer so we don't have to re-generate it all the time | ||
this.buffer = new Buffer(xml.join(''), 'utf8'); | ||
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return this; | ||
}; | ||
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/** | ||
* Adds a new origin to the Flash Policy File. | ||
* | ||
* @param {Arguments} The origins that need to be added. | ||
* @api public | ||
*/ | ||
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Server.prototype.add = function add(){ | ||
var args = slice.call(arguments, 0) | ||
, i = args.length; | ||
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// flag duplicates | ||
while (i--) { | ||
if (this.origins.indexOf(args[i]) >= 0){ | ||
args[i] = null; | ||
} | ||
} | ||
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// Add all the arguments to the array | ||
// but first we want to remove all `falsy` values from the args | ||
Array.prototype.push.apply( | ||
this.origins | ||
, args.filter(function filter (value) { | ||
return !!value; | ||
}) | ||
); | ||
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this.compile(); | ||
return this; | ||
}; | ||
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/** | ||
* Removes a origin from the Flash Policy File. | ||
* | ||
* @param {String} origin The origin that needs to be removed from the server | ||
* @api public | ||
*/ | ||
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Server.prototype.remove = function remove (origin){ | ||
var position = this.origins.indexOf(origin); | ||
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// only remove and recompile if we have a match | ||
if (position > 0) { | ||
this.origins.splice(position, 1); | ||
this.compile(); | ||
} | ||
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return this; | ||
}; | ||
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/** | ||
* Closes and cleans up the server | ||
* | ||
* @api public | ||
*/ | ||
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Server.prototype.close = function close () { | ||
this.socket.removeAllListeners(); | ||
try { this.socket.close(); } | ||
catch (e) {} | ||
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return this; | ||
}; | ||
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/** | ||
* Proxy the event listener requests to the created Net server | ||
*/ | ||
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Object.keys(EventEmitter.prototype).forEach(function proxy (key){ | ||
Server.prototype[key] = Server.prototype[key] || function () { | ||
if (this.socket) { | ||
this.socket[key].apply(this.socket, arguments); | ||
} | ||
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return this; | ||
}; | ||
}); | ||
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/** | ||
* Creates a new server instance. | ||
* | ||
* @param {Object} options A options object to override the default config | ||
* @param {Array} origins The origins that should be allowed by the server | ||
* @api public | ||
*/ | ||
exports.createServer = function createServer (options, origins) { | ||
origins = Array.isArray(origins) | ||
? origins | ||
: (Array.isArray(options) ? options : false); | ||
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options = !Array.isArray(options) && options | ||
? options | ||
: {}; | ||
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return new Server(options, origins); | ||
}; | ||
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/** | ||
* Provide a hook to the original server, so it can be extended if needed. | ||
* | ||
* @type {Net.Server} | ||
*/ | ||
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exports.Server = Server; | ||
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/** | ||
* Module version | ||
* | ||
* @type {String} | ||
*/ | ||
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exports.version = '0.0.5'; |
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