Descriptions are given in the same format as the mini-game descriptions given here: https://github.com/deepmind/pysc2/blob/master/docs/mini_games.md
A target skill is specified for each map under Additional Notes.
A map with 2 Stalkers opposite to 3 Zealots. Rewards are earned by using the Stalkers to defeat the Zealots. Whenever all Zealots have been defeated, a new group of 3 Zealots is spawned and the surviving Stalkers are moved to a random point on the opposite spawning location, retaining their existing health. Whenever new units are spawned, all unit positions are reset to opposite sides of the map.
- 2 Stalkers at a random side of the map (preselected)
- 3 Zealots at the opposite side of the map from the Stalkers
- Zealot defeated: +5
- Stalker defeated: -1
- Time elapsed
- All Stalkers Defeated
- 160 seconds
- Fog of War disabled
- No camera movement required (single-screen)
- Target skill(s): Kiting
Same as DefeatZealots but the Stalkers have Blink.
- 2 Stalker at a random side of the map (preselected)
- 3 Zealot at the opposite side of the map from the Stalker
- Zealot defeated: +5
- Stalker defeated: -1
- Time elapsed
- All Stalkers Defeated
- 120 seconds
- Fog of War disabled
- No camera movement required (single-screen)
- Target skill(s): Blink and Kiting
Same as DefeatZealots but with 1 Stalker and 1 Zealot.
- 1 Stalker at a random side of the map (preselected)
- 1 Zealot at the opposite side of the map from the Stalker
- Zealot defeated: +5
- Stalker defeated: -1
- Time elapsed
- Stalker Defeated
- 120 seconds
- Fog of War disabled
- No camera movement required (single-screen)
- Target skill: Kiting
A map with 1 Zergling, 1 Baneling, and 1 Beacon. Rewards are earned by moving the Zergling to the beacon. The player is penalised when the Baneling kills the Zergling. Whenever the Zergling earns a reward for reaching the Beacon, the Beacon is teleported to a random location (at least 5 units away from Zergling). Whenever the Zergling is killed by the Baneling, the Beacon is teleported to a random location (at least 5 units away from the Zergling, the Zergling respawns at a random location, and the Baneling respawns 5 units away from the Zergling towards the direction of the Beacon.
- 1 Zergling at a random location (unselected)
- 1 Beacon at random location (at least 5 units away from the Zergling)
- 1 Baneling 5 units away from the Zergling toward the direction of the Beacon.
- Beacon reached: +1
- Zergling killed: -1
- Time elapsed
- Zergling killed
- 120 seconds
- Fog of War disabled
- No camera movement required (single-screen)
- Target skill: Avoiding enemies.