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Submodule CUE4Parse
updated
11 files
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Original file line number | Diff line number | Diff line change |
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#version 330 | ||
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out vec4 FragColor; | ||
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void main() | ||
{ | ||
FragColor = vec4(0.929, 0.588, 0.196, 0.2); | ||
} |
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#version 330 core | ||
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layout (location = 0) in vec3 vPos; | ||
layout (location = 1) in vec3 vNormal; | ||
layout (location = 6) in mat4 vInstanceMatrix; | ||
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uniform mat4 uView; | ||
uniform mat4 uProjection; | ||
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void main() | ||
{ | ||
float scaleFactor = 0.005; | ||
vec3 scaleVertex = vPos + vNormal * scaleFactor; | ||
gl_Position = uProjection * uView * vInstanceMatrix * vec4(scaleVertex, 1.0); | ||
} |
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