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SFC NES gamepad pxt extension for micro:bit

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SFC NES Gamepad

The Nintendo Entertainment System (or NES for short) is an 8-bit home video game console developed and manufactured by Nintendo.In Japan, the system is called the Super Famicom (SFC).

I am selling SFC NES Gamepad suite (Tranditional NES gamepad + 9 pin interface + Dupont Line Link To Alligator Clip) for microbit on https://51bit.taobao.com/ , only ship mainland of China at present, if you are out of mainland of China, you need to send me email to buy it: 648952046@qq.com .

SFC NES Gamepad:

Alt text

SFC NES Gamepad suite for microbit:

(Supporting by me as I am selling it.)

Alt text Alt text

My 9 pin gamepad definition: Alt text

Other definitions

Basic Usage

sfcGamepad.isContainsButton without loop way

let value = 0
let sfcGamepad: sfc.gamepad = null
let getpresskeylist: string[] = []
basic.showIcon(IconNames.Heart)
sfcGamepad = sfc.setSFC(
DigitalPin.P0,
DigitalPin.P1,
DigitalPin.P2
)
basic.forever(function () {
    getpresskeylist = sfcGamepad.cachePressedKeyList(
    )
    if (sfcGamepad.isContainsButton(SFCButton.L)) {
        basic.showArrow(ArrowNames.West)
    }
    if (sfcGamepad.isContainsButton(SFCButton.R)) {
        basic.showArrow(ArrowNames.East)
    }
    if (sfcGamepad.isContainsButton(SFCButton.U)) {
        basic.showArrow(ArrowNames.North)
    }
    if (sfcGamepad.isContainsButton(SFCButton.D)) {
        basic.showArrow(ArrowNames.South)
    }
    if (sfcGamepad.isContainsButton(SFCButton.Y)) {
        basic.showString("Y")
    }
    if (sfcGamepad.isContainsButton(SFCButton.B)) {
        basic.showString("B")
    }
    if (sfcGamepad.isContainsButton(SFCButton.None)) {
        basic.showIcon(IconNames.Heart)
    }
})

value.compare("L") in foreach getpresskeylist way

let sfcGamepad: sfc.gamepad = null
let getpresskeylist: string[] = []
let value = ""
basic.showIcon(IconNames.Heart)
sfcGamepad = sfc.setSFC(
DigitalPin.P0,
DigitalPin.P1,
DigitalPin.P2
)
basic.showIcon(IconNames.Heart)
basic.forever(function () {
    getpresskeylist = sfcGamepad.cachePressedKeyList(
    )
    for (let value of getpresskeylist) {
        if (value.compare("L") == 0) {
            basic.showArrow(ArrowNames.West)
        } else if (value.compare("R") == 0) {
            basic.showArrow(ArrowNames.East)
        } else if (value.compare("U") == 0) {
            basic.showArrow(ArrowNames.North)
        } else if (value.compare("D") == 0) {
            basic.showArrow(ArrowNames.South)
        } else if (value.compare("None") == 0) {
            basic.clearScreen()
        } else {
            basic.showString(value)
        }
    }
})

Use ||setSFC|| to init SFC NES Gamepad.

Use ||cachePressedKeyList|| to cache the pressed key list.

Use ||isContainsButton|| to check if the cached the pressed key list contains specified button.

example screenshots

Alt text Alt text

connections:

Alt text Alt text

Supported targets

  • for PXT/microbit

License

MIT

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SFC NES gamepad pxt extension for micro:bit

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MIT, MIT licenses found

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MIT
LICENSE
MIT
LICENSE.txt

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