KSP Mod: Buttons to drop a maneuver node at orbital milestones
MIT (To match that of KSPCasher, whose Stock Toolbar code I used)
This project uses code for Stock Toolbar support from KSPCasher https://github.com/armazac/kspcasher I read a lot of Kerbal Engineer Redux's code (but didn't actually copy anything) for An/Dn calculations. https://github.com/CYBUTEK/KerbalEngineer/
- 0.2:
- UI "overhaul" so it's not quite so ugly. More to come.
- Buttons grouped in 3 sections
- Window locked in place near Toolbar button (actually, where the mouse was) to simulate it being a menu.
- An/Dn placement (Thanks DMagic, Kerbal Engineer, and random Reddit dude), both absolute and relative to target.
- UI "overhaul" so it's not quite so ugly. More to come.
- 0.1.2: Bugfix. There were multiple toolbar buttons that kept growing, and only the last worked. Fixed.
- 0.1.1: Bugfix. I had some "==" where I should have had "!=" :o
- 0.1: (Current) Initial build.
- Stock Toolbar support.
- Buttons to add a maneuver node at certain orbital milestones.
- None known. Find some and tell me about them!
- Save/load settings, if necessary.
- Blizzy's Toolbar support.
- "Modify Current Node" button or mode.
- Detect when things are not available (like no Ap due to escape) and disable the appropriate button.
- Detect when a maneuver node is already present (Within a few seconds?) and disable the appropriate button.
- Better UI
- Basic thrust options like "circularize" or "match tilt" or "kill velocity"
- "Undo" (may be difficult or impossible)
- Automation options, like "place a circularization burn at Ap whenever you leave atmosphere."