Skip to content

Commit

Permalink
Update Vissidal Undead (#1677)
Browse files Browse the repository at this point in the history
Corrects scale, and sets skills and armor level from pcaps. Revises spellbook based on some retail screenshots.
  • Loading branch information
TectonicRifts authored Jun 24, 2024
1 parent a0338b7 commit da95d9c
Show file tree
Hide file tree
Showing 4 changed files with 83 additions and 93 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ VALUES (32002, 1, 5) /* HeartbeatInterval */
, (32002, 31, 18) /* VisualAwarenessRange */
, (32002, 34, 1) /* PowerupTime */
, (32002, 36, 1) /* ChargeSpeed */
, (32002, 39, 1.2) /* DefaultScale */
, (32002, 39, 1) /* DefaultScale */
, (32002, 64, 0.75) /* ResistSlash */
, (32002, 65, 0.5) /* ResistPierce */
, (32002, 66, 0.7) /* ResistBludgeon */
Expand Down Expand Up @@ -119,38 +119,37 @@ VALUES (32002, 1, 2670, 0, 0, 2840) /* MaxHealth */
, (32002, 5, 2000, 0, 0, 2450) /* MaxMana */;

INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (32002, 6, 0, 3, 0, 203, 0, 0) /* MeleeDefense Specialized */
VALUES (32002, 6, 0, 3, 0, 200, 0, 0) /* MeleeDefense Specialized */
, (32002, 7, 0, 3, 0, 245, 0, 0) /* MissileDefense Specialized */
, (32002, 14, 0, 3, 0, 240, 0, 0) /* ArcaneLore Specialized */
, (32002, 15, 0, 3, 0, 232, 0, 0) /* MagicDefense Specialized */
, (32002, 15, 0, 3, 0, 220, 0, 0) /* MagicDefense Specialized */
, (32002, 20, 0, 3, 0, 120, 0, 0) /* Deception Specialized */
, (32002, 31, 0, 3, 0, 290, 0, 0) /* CreatureEnchantment Specialized */
, (32002, 33, 0, 3, 0, 258, 0, 0) /* LifeMagic Specialized */
, (32002, 34, 0, 3, 0, 258, 0, 0) /* WarMagic Specialized */
, (32002, 44, 0, 3, 0, 195, 0, 0) /* HeavyWeapons Specialized */
, (32002, 45, 0, 3, 0, 195, 0, 0) /* LightWeapons Specialized */
, (32002, 46, 0, 3, 0, 208, 0, 0) /* FinesseWeapons Specialized */
, (32002, 31, 0, 3, 0, 80, 0, 0) /* CreatureEnchantment Specialized */
, (32002, 33, 0, 3, 0, 80, 0, 0) /* LifeMagic Specialized */
, (32002, 34, 0, 3, 0, 80, 0, 0) /* WarMagic Specialized */
, (32002, 44, 0, 3, 0, 240, 0, 0) /* HeavyWeapons Specialized */
, (32002, 45, 0, 3, 0, 240, 0, 0) /* LightWeapons Specialized */
, (32002, 46, 0, 3, 0, 250, 0, 0) /* FinesseWeapons Specialized */
, (32002, 47, 0, 3, 0, 10, 0, 0) /* MissileWeapons Specialized */;

INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (32002, 0, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
, (32002, 1, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
, (32002, 2, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
, (32002, 3, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
, (32002, 4, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
, (32002, 5, 4, 150, 0.75, 475, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
, (32002, 6, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
, (32002, 7, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
, (32002, 8, 4, 150, 0.75, 475, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
VALUES (32002, 0, 4, 0, 0, 320, 475, 475, 475, 475, 475, 475, 475, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
, (32002, 1, 4, 0, 0, 330, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
, (32002, 2, 4, 0, 0, 370, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
, (32002, 3, 4, 0, 0, 340, 475, 475, 475, 475, 475, 475, 475, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
, (32002, 4, 4, 0, 0, 370, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
, (32002, 5, 4, 150, 0.75, 350, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
, (32002, 6, 4, 0, 0, 330, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
, (32002, 7, 4, 0, 0, 370, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
, (32002, 8, 4, 150, 0.75, 370, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;

INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (32002, 526, 2.02) /* Acid Vulnerability Other VI */
, (32002, 1089, 2.02) /* Lightning Vulnerability Other VI */
, (32002, 1132, 2.02) /* Blade Vulnerability Other VI */
, (32002, 1156, 2.02) /* Piercing Vulnerability Other VI */
, (32002, 2123, 2.02) /* Celdiseth's Searing */
, (32002, 2125, 2.02) /* Flensing Wings */
, (32002, 2142, 2.02) /* Tempest */;
VALUES (32002, 1327, 2.05) /* Imperil Other VI */
, (32002, 1065, 2.05) /* Cold Vulnerability Other VI */
, (32002, 2135, 2.06) /* Winter's Embrace */
, (32002, 2136, 2.06) /* Icy Torment */
, (32002, 526, 2.06) /* Acid Vulnerability Other VI */
, (32002, 2122, 2.07) /* Disintegration */
, (32002, 2120, 2.07) /* Dissolving Vortex */;

INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`)
VALUES (32002, 9, 32024, 1, 0, 0.1, False) /* Create Offering to Xik Minru (32024) for ContainTreasure */
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ VALUES (32003, 1, 5) /* HeartbeatInterval */
, (32003, 31, 18) /* VisualAwarenessRange */
, (32003, 34, 1) /* PowerupTime */
, (32003, 36, 1) /* ChargeSpeed */
, (32003, 39, 1.2) /* DefaultScale */
, (32003, 39, 1) /* DefaultScale */
, (32003, 64, 0.75) /* ResistSlash */
, (32003, 65, 0.5) /* ResistPierce */
, (32003, 66, 0.7) /* ResistBludgeon */
Expand Down Expand Up @@ -88,29 +88,25 @@ VALUES (32003, 1, 3850, 0, 0, 4035) /* MaxHealth */
, (32003, 5, 2000, 0, 0, 2400) /* MaxMana */;

INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (32003, 6, 0, 3, 0, 203, 0, 0) /* MeleeDefense Specialized */
VALUES (32003, 6, 0, 3, 0, 200, 0, 0) /* MeleeDefense Specialized */
, (32003, 7, 0, 3, 0, 245, 0, 0) /* MissileDefense Specialized */
, (32003, 14, 0, 3, 0, 240, 0, 0) /* ArcaneLore Specialized */
, (32003, 15, 0, 3, 0, 232, 0, 0) /* MagicDefense Specialized */
, (32003, 15, 0, 3, 0, 220, 0, 0) /* MagicDefense Specialized */
, (32003, 20, 0, 3, 0, 120, 0, 0) /* Deception Specialized */
, (32003, 31, 0, 3, 0, 290, 0, 0) /* CreatureEnchantment Specialized */
, (32003, 33, 0, 3, 0, 258, 0, 0) /* LifeMagic Specialized */
, (32003, 34, 0, 3, 0, 258, 0, 0) /* WarMagic Specialized */
, (32003, 44, 0, 3, 0, 195, 0, 0) /* HeavyWeapons Specialized */
, (32003, 45, 0, 3, 0, 195, 0, 0) /* LightWeapons Specialized */
, (32003, 46, 0, 3, 0, 208, 0, 0) /* FinesseWeapons Specialized */
, (32003, 47, 0, 3, 0, 10, 0, 0) /* MissileWeapons Specialized */;
, (32003, 31, 0, 3, 0, 80, 0, 0) /* CreatureEnchantment Specialized */
, (32003, 33, 0, 3, 0, 80, 0, 0) /* LifeMagic Specialized */
, (32003, 34, 0, 3, 0, 80, 0, 0) /* WarMagic Specialized */
, (32003, 45, 0, 3, 0, 330, 0, 0) /* LightWeapons Specialized */;

INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (32003, 0, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
, (32003, 1, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
, (32003, 2, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
, (32003, 3, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
, (32003, 4, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
, (32003, 5, 4, 150, 0.75, 475, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
, (32003, 6, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
, (32003, 7, 4, 0, 0, 475, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
, (32003, 8, 4, 150, 0.75, 475, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
VALUES (32003, 0, 4, 0, 0, 320, 475, 475, 475, 475, 475, 475, 475, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
, (32003, 1, 4, 0, 0, 330, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
, (32003, 2, 4, 0, 0, 370, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
, (32003, 3, 4, 0, 0, 340, 475, 475, 475, 475, 475, 475, 475, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
, (32003, 4, 4, 0, 0, 370, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
, (32003, 5, 4, 150, 0.75, 350, 475, 475, 475, 475, 475, 475, 475, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
, (32003, 6, 4, 0, 0, 330, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
, (32003, 7, 4, 0, 0, 370, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
, (32003, 8, 4, 150, 0.75, 370, 475, 475, 475, 475, 475, 475, 475, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;

INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`)
VALUES (32003, 9, 32024, 1, 0, 0.1, False) /* Create Offering to Xik Minru (32024) for ContainTreasure */
Expand Down
Loading

0 comments on commit da95d9c

Please sign in to comment.