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Update the Tumerok Vanguard Outposts to end of retail #1633

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Feb 20, 2024
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355 changes: 355 additions & 0 deletions Database/Patches/6 LandBlockExtendedData/02A4.sql

Large diffs are not rendered by default.

394 changes: 394 additions & 0 deletions Database/Patches/6 LandBlockExtendedData/02A5.sql

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4 changes: 4 additions & 0 deletions Database/Patches/8 QuestDefDB/NorthernTumerokInsignia.sql
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
DELETE FROM `quest` WHERE `name` = 'NorthernTumerokInsignia';

INSERT INTO `quest` (`name`, `min_Delta`, `max_Solves`, `message`, `last_Modified`)
VALUES ('NorthernTumerokInsignia', 72000, -1, 'Northern Tumerok Insignia', '2021-11-01 00:00:00');
4 changes: 4 additions & 0 deletions Database/Patches/8 QuestDefDB/SouthernTumerokInsignia.sql
Original file line number Diff line number Diff line change
@@ -0,0 +1,4 @@
DELETE FROM `quest` WHERE `name` = 'SouthernTumerokInsignia';

INSERT INTO `quest` (`name`, `min_Delta`, `max_Solves`, `message`, `last_Modified`)
VALUES ('SouthernTumerokInsignia', 72000, -1, 'Southern Tumerok Insignia', '2021-11-01 00:00:00');

Large diffs are not rendered by default.

14 changes: 14 additions & 0 deletions Database/Patches/9 WeenieDefaults/Creature/Human/11810.es
Original file line number Diff line number Diff line change
Expand Up @@ -604,6 +604,20 @@ Give: Woven Tassel of Sound Mind (25958)
- Delay: 1, Tell: As he is no longer with us, the focus reserved for his use shall be passed on to you.
- Delay: 1, Give: Shagraka (25973)

Give: Southern Tumerok Insignia (43419)
- Motion: Ready
- TurnToTarget
- Delay: 1, Tell: Any blow against those wretched creatures is a win in my mind.
- Delay: 1, Tell: Keep up the good work soldier.
- AwardXP: 5,000,000

Give: Northern Tumerok Insignia (90129)
- Motion: Ready
- TurnToTarget
- Delay: 1, Tell: Any blow against those wretched creatures is a win in my mind.
- Delay: 1, Tell: Keep up the good work soldier.
- AwardXP: 5,000,000

Use:
- Motion: Ready
- TurnToTarget
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,152 @@
DELETE FROM `weenie` WHERE `class_Id` = 9145;

INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
VALUES (9145, 'tumerokvanguardleadernorth', 10, '2024-02-17 03:04:29') /* Creature */;

INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
VALUES (9145, 1, 16) /* ItemType - Creature */
, (9145, 2, 6) /* CreatureType - Tumerok */
, (9145, 3, 12) /* PaletteTemplate - Navy */
, (9145, 6, -1) /* ItemsCapacity */
, (9145, 7, -1) /* ContainersCapacity */
, (9145, 16, 1) /* ItemUseable - No */
, (9145, 25, 26) /* Level */
, (9145, 27, 0) /* ArmorType - None */
, (9145, 68, 5) /* TargetingTactic - Random, LastDamager */
, (9145, 93, 1032) /* PhysicsState - ReportCollisions, Gravity */
, (9145, 101, 183) /* AiAllowedCombatStyle - Unarmed, OneHanded, OneHandedAndShield, Bow, Crossbow, ThrownWeapon */
, (9145, 133, 2) /* ShowableOnRadar - ShowMovement */
, (9145, 140, 1) /* AiOptions - CanOpenDoors */
, (9145, 146, 80000) /* XpOverride */;

INSERT INTO `weenie_properties_bool` (`object_Id`, `type`, `value`)
VALUES (9145, 1, True ) /* Stuck */
, (9145, 6, True ) /* AiUsesMana */
, (9145, 11, False) /* IgnoreCollisions */
, (9145, 12, True ) /* ReportCollisions */
, (9145, 13, False) /* Ethereal */;

INSERT INTO `weenie_properties_float` (`object_Id`, `type`, `value`)
VALUES (9145, 1, 5) /* HeartbeatInterval */
, (9145, 2, 0) /* HeartbeatTimestamp */
, (9145, 3, 0.5) /* HealthRate */
, (9145, 4, 0.5) /* StaminaRate */
, (9145, 5, 2) /* ManaRate */
, (9145, 12, 0.571) /* Shade */
, (9145, 13, 1) /* ArmorModVsSlash */
, (9145, 14, 1) /* ArmorModVsPierce */
, (9145, 15, 1) /* ArmorModVsBludgeon */
, (9145, 16, 1) /* ArmorModVsCold */
, (9145, 17, 1) /* ArmorModVsFire */
, (9145, 18, 1) /* ArmorModVsAcid */
, (9145, 19, 1) /* ArmorModVsElectric */
, (9145, 31, 16) /* VisualAwarenessRange */
, (9145, 34, 1) /* PowerupTime */
, (9145, 36, 1) /* ChargeSpeed */
, (9145, 39, 1.2) /* DefaultScale */
, (9145, 64, 1) /* ResistSlash */
, (9145, 65, 1) /* ResistPierce */
, (9145, 66, 1) /* ResistBludgeon */
, (9145, 67, 1) /* ResistFire */
, (9145, 68, 1) /* ResistCold */
, (9145, 69, 1) /* ResistAcid */
, (9145, 70, 1) /* ResistElectric */
, (9145, 71, 1) /* ResistHealthBoost */
, (9145, 72, 1) /* ResistStaminaDrain */
, (9145, 73, 1) /* ResistStaminaBoost */
, (9145, 74, 1) /* ResistManaDrain */
, (9145, 75, 1) /* ResistManaBoost */
, (9145, 80, 3) /* AiUseMagicDelay */
, (9145, 104, 10) /* ObviousRadarRange */
, (9145, 125, 1) /* ResistHealthDrain */;

INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
VALUES (9145, 1, 'Tumerok North Vanguard Leader') /* Name */;

INSERT INTO `weenie_properties_d_i_d` (`object_Id`, `type`, `value`)
VALUES (9145, 1, 0x02001401) /* Setup */
, (9145, 2, 0x0900000A) /* MotionTable */
, (9145, 3, 0x20000013) /* SoundTable */
, (9145, 4, 0x3000000C) /* CombatTable */
, (9145, 6, 0x04001E51) /* PaletteBase */
, (9145, 7, 0x1000061E) /* ClothingBase */
, (9145, 8, 0x0600103C) /* Icon */
, (9145, 22, 0x34000026) /* PhysicsEffectTable */
, (9145, 35, 204) /* DeathTreasureType - Loot Tier: 5 */;

INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
VALUES (9145, 1, 240, 0, 0) /* Strength */
, (9145, 2, 250, 0, 0) /* Endurance */
, (9145, 3, 250, 0, 0) /* Quickness */
, (9145, 4, 200, 0, 0) /* Coordination */
, (9145, 5, 260, 0, 0) /* Focus */
, (9145, 6, 280, 0, 0) /* Self */;

INSERT INTO `weenie_properties_attribute_2nd` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`, `current_Level`)
VALUES (9145, 1, 200, 0, 0, 325) /* MaxHealth */
, (9145, 3, 125, 0, 0, 375) /* MaxStamina */
, (9145, 5, 120, 0, 0, 400) /* MaxMana */;

INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (9145, 6, 0, 2, 0, 100, 0, 625.2278378041539) /* MeleeDefense Trained */
, (9145, 7, 0, 2, 0, 95, 0, 625.2278378041539) /* MissileDefense Trained */
, (9145, 14, 0, 3, 0, 250, 0, 625.2278378041539) /* ArcaneLore Specialized */
, (9145, 15, 0, 2, 0, 106, 0, 625.2278378041539) /* MagicDefense Trained */
, (9145, 20, 0, 3, 0, 70, 0, 625.2278378041539) /* Deception Specialized */
, (9145, 24, 0, 2, 0, 50, 0, 625.2278378041539) /* Run Trained */
, (9145, 31, 0, 2, 0, 250, 0, 625.2278378041539) /* CreatureEnchantment Trained */
, (9145, 33, 0, 3, 0, 250, 0, 625.2278378041539) /* LifeMagic Specialized */
, (9145, 34, 0, 3, 0, 250, 0, 625.2278378041539) /* WarMagic Specialized */
, (9145, 44, 0, 2, 0, 140, 0, 0) /* HeavyWeapons Trained */
, (9145, 45, 0, 2, 0, 140, 0, 0) /* LightWeapons Trained */
, (9145, 46, 0, 2, 0, 140, 0, 0) /* FinesseWeapons Trained */
, (9145, 47, 0, 2, 0, 140, 0, 0) /* MissileWeapons Trained */;

INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (9145, 0, 4, 0, 0, 120, 60, 60, 60, 60, 60, 60, 60, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
, (9145, 1, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
, (9145, 2, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
, (9145, 3, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
, (9145, 4, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
, (9145, 5, 4, 5, 0.75, 125, 62, 62, 62, 62, 62, 62, 62, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
, (9145, 6, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
, (9145, 7, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
, (9145, 8, 4, 5, 0.75, 125, 62, 62, 62, 62, 62, 62, 62, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;

INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (9145, 1223, 2.023) /* Mana Drain Other V */
, (9145, 1159, 2.048) /* Heal Self IV */
, (9145, 1175, 2.023) /* Harm Other V */
, (9145, 260, 2.032) /* Impregnability Self V */
, (9145, 68, 2.04) /* Shock Wave V */
, (9145, 69, 2.014) /* Shock Wave VI */
, (9145, 1158, 2.048) /* Heal Self III */
, (9145, 266, 2.032) /* Defenselessness Other V */
, (9145, 137, 2.04) /* Frost Volley V */
, (9145, 73, 2.04) /* Frost Bolt V */
, (9145, 74, 2.014) /* Frost Bolt VI */
, (9145, 141, 2.04) /* Lightning Volley V */
, (9145, 79, 2.04) /* Lightning Bolt V */
, (9145, 80, 2.014) /* Lightning Bolt VI */
, (9145, 145, 2.04) /* Flame Volley V */
, (9145, 84, 2.04) /* Flame Bolt V */
, (9145, 85, 2.014) /* Flame Bolt VI */
, (9145, 278, 2.032) /* Magic Resistance Self V */
, (9145, 153, 2.04) /* Blade Volley V */
, (9145, 90, 2.04) /* Force Bolt V */
, (9145, 91, 2.014) /* Force Bolt VI */
, (9145, 1199, 2.023) /* Enfeeble Other V */
, (9145, 284, 2.032) /* Magic Yield Other V */
, (9145, 96, 2.04) /* Whirling Blade V */
, (9145, 97, 2.014) /* Whirling Blade VI */
, (9145, 233, 2.032) /* Vulnerability Other V */
, (9145, 248, 2.032) /* Invulnerability Self V */
, (9145, 62, 2.04) /* Acid Stream V */
, (9145, 63, 2.014) /* Acid Stream VI */;

INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`)
VALUES (9145, 2, 9138, 0, 0, 1, False) /* Create Vanguard Leader's Morningstar (9138) for Wield */
, (9145, 2, 23686, 0, 0, 1, False) /* Create Kite Shield (23686) for Wield */
, (9145, 9, 9136, 0, 0, 1, False) /* Create Vanguard Leader's Amulet (9136) for ContainTreasure */
, (9145, 9, 9138, 0, 0, 1, False) /* Create Vanguard Leader's Morningstar (9138) for ContainTreasure */
, (9145, 9, 90129, 0, 0, 1, False) /* Create (90129) for ContainTreasure */;
Original file line number Diff line number Diff line change
@@ -1,11 +1,12 @@
DELETE FROM `weenie` WHERE `class_Id` = 9146;

INSERT INTO `weenie` (`class_Id`, `class_Name`, `type`, `last_Modified`)
VALUES (9146, 'tumerokvanguardleadersouth', 10, '2021-11-29 06:19:28') /* Creature */;
VALUES (9146, 'tumerokvanguardleadersouth', 10, '2024-02-17 02:39:35') /* Creature */;

INSERT INTO `weenie_properties_int` (`object_Id`, `type`, `value`)
VALUES (9146, 1, 16) /* ItemType - Creature */
, (9146, 2, 6) /* CreatureType - Tumerok */
, (9146, 3, 12) /* PaletteTemplate - Navy */
, (9146, 6, -1) /* ItemsCapacity */
, (9146, 7, -1) /* ContainersCapacity */
, (9146, 16, 1) /* ItemUseable - No */
Expand Down Expand Up @@ -33,6 +34,7 @@ VALUES (9146, 1, 5) /* HeartbeatInterval */
, (9146, 3, 0.5) /* HealthRate */
, (9146, 4, 0.5) /* StaminaRate */
, (9146, 5, 2) /* ManaRate */
, (9146, 12, 0.571) /* Shade */
, (9146, 13, 1) /* ArmorModVsSlash */
, (9146, 14, 1) /* ArmorModVsPierce */
, (9146, 15, 1) /* ArmorModVsBludgeon */
Expand Down Expand Up @@ -69,30 +71,9 @@ VALUES (9146, 1, 0x02001401) /* Setup */
, (9146, 3, 0x20000013) /* SoundTable */
, (9146, 4, 0x3000000C) /* CombatTable */
, (9146, 6, 0x04001E51) /* PaletteBase */
, (9146, 7, 0x1000061E) /* ClothingBase */
, (9146, 8, 0x0600103C) /* Icon */
, (9146, 22, 0x34000026) /* PhysicsEffectTable */
, (9146, 32, 203) /* WieldedTreasureType -
# Set: 1
| 20.00% chance of Yumi (23734)
| with
| 100.00% chance of 18x to 20x Deadly Arrow (15429) | StackSizeVariance: 0.1
| 40.00% chance of Heavy Crossbow (23665)
| with
| 100.00% chance of 18x to 20x Deadly Quarrel (15438) | StackSizeVariance: 0.1
| 40.00% chance of nothing from this set
# Set: 2
| 12.00% chance of Katar (23674)
| 12.00% chance of Cestus (23637)
| 12.00% chance of Nekode (23680)
| 12.00% chance of Tachi (23700)
| 12.00% chance of Spear (23696)
| 12.00% chance of Fire Yaoji (23718)
| 12.00% chance of Yaoji (23710)
| 12.00% chance of Fire Tachi (23707)
| 4.00% chance of nothing from this set
# Set: 3
| 75.00% chance of Kite Shield (23684)
| 25.00% chance of nothing from this set */
, (9146, 35, 204) /* DeathTreasureType - Loot Tier: 5 */;

INSERT INTO `weenie_properties_attribute` (`object_Id`, `type`, `init_Level`, `level_From_C_P`, `c_P_Spent`)
Expand Down Expand Up @@ -124,15 +105,15 @@ VALUES (9146, 6, 0, 2, 0, 100, 0, 0) /* MeleeDefense Trained */
, (9146, 47, 0, 2, 0, 95, 0, 0) /* MissileWeapons Trained */;

INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (9146, 0, 4, 0, 0, 120, 120, 120, 120, 120, 120, 120, 120, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
, (9146, 1, 4, 0, 0, 125, 125, 125, 125, 125, 125, 125, 125, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
, (9146, 2, 4, 0, 0, 125, 125, 125, 125, 125, 125, 125, 125, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
, (9146, 3, 4, 0, 0, 125, 125, 125, 125, 125, 125, 125, 125, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
, (9146, 4, 4, 0, 0, 125, 125, 125, 125, 125, 125, 125, 125, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
, (9146, 5, 4, 5, 0.75, 125, 125, 125, 125, 125, 125, 125, 125, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
, (9146, 6, 4, 0, 0, 125, 125, 125, 125, 125, 125, 125, 125, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
, (9146, 7, 4, 0, 0, 125, 125, 125, 125, 125, 125, 125, 125, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
, (9146, 8, 4, 5, 0.75, 125, 125, 125, 125, 125, 125, 125, 125, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
VALUES (9146, 0, 4, 0, 0, 120, 60, 60, 60, 60, 60, 60, 60, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
, (9146, 1, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
, (9146, 2, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
, (9146, 3, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
, (9146, 4, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
, (9146, 5, 4, 5, 0.75, 125, 62, 62, 62, 62, 62, 62, 62, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
, (9146, 6, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
, (9146, 7, 4, 0, 0, 125, 62, 62, 62, 62, 62, 62, 62, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
, (9146, 8, 4, 5, 0.75, 125, 62, 62, 62, 62, 62, 62, 62, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;

INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (9146, 62, 2.04) /* Acid Stream V */
Expand Down Expand Up @@ -165,12 +146,9 @@ VALUES (9146, 62, 2.04) /* Acid Stream V */
, (9146, 1199, 2.023) /* Enfeeble Other V */
, (9146, 1223, 2.023) /* Mana Drain Other V */;

INSERT INTO `weenie_properties_event_filter` (`object_Id`, `event`)
VALUES (9146, 94) /* ATTACK_NOTIFICATION_EVENT */
, (9146, 414) /* PLAYER_DEATH_EVENT */;

INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`)
VALUES (9146, 2, 9137, 0, 0, 1, False) /* Create Vanguard Leader's Crossbow (9137) for Wield */
, (9146, 2, 305, 1, 0, 1, False) /* Create Quarrel (305) for Wield */
, (9146, 2, 5315, 1, 0, 1, False) /* Create Greater Frost Quarrel (5315) for Wield */
, (9146, 9, 9136, 0, 0, 1, False) /* Create Vanguard Leader's Amulet (9136) for ContainTreasure */
, (9146, 9, 0, 0, 0, 0, False) /* Create nothing for ContainTreasure */;
, (9146, 9, 9137, 0, 0, 1, False) /* Create Vanguard Leader's Crossbow (9137) for ContainTreasure */
, (9146, 9, 43419, 0, 0, 1, False) /* Create (43419) for ContainTreasure */;
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