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Misc Fixes October #1708

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Oct 25, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -15,8 +15,8 @@ VALUES (47513, 1, 256) /* ItemType - MissileWeapon */
, (47513, 16, 1) /* ItemUseable - No */
, (47513, 19, 7) /* Value */
, (47513, 33, -2) /* Bonded - Destroy */
, (47513, 44, 10) /* Damage */
, (47513, 45, 0) /* DamageType - Undef */
, (47513, 44, 200) /* Damage */
, (47513, 45, 2) /* DamageType - Pierce */
, (47513, 48, 0) /* WeaponSkill - None */
, (47513, 49, -1) /* WeaponTime */
, (47513, 50, 1) /* AmmoType - Arrow */
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -11,9 +11,9 @@ VALUES (46563, 1, 16) /* ItemType - Creature */
, (46563, 16, 1) /* ItemUseable - No */
, (46563, 25, 240) /* Level */
, (46563, 40, 2) /* CombatMode - Melee */
, (46563, 48, 47) /* WeaponSkill - MissileWeapons */
, (46563, 68, 13) /* TargetingTactic - Random, LastDamager, TopDamager */
, (46563, 93, 4195336) /* PhysicsState - ReportCollisions, Gravity, EdgeSlide */
, (46563, 101, 524288) /* AiAllowedCombatStyle - StubbornMissile */
, (46563, 133, 2) /* ShowableOnRadar - ShowMovement */
, (46563, 146, 1850000) /* XpOverride */
, (46563, 307, 10) /* DamageRating */
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -107,6 +107,6 @@ VALUES (47217, 0, 4, 0, 0, 400, 400, 360, 300, 400, 400, 268, 400,
, (47217, 8, 4, 600, 0.75, 400, 400, 360, 300, 400, 400, 268, 400, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;

INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`)
VALUES (47217, 10, 47219, 1, 0, 0.33, False) /* Create Ensorcelled Sword (47219) for WieldTreasure */
, (47217, 10, 47220, 1, 0, 0.33, False) /* Create Ensorcelled Dagger (47220) for WieldTreasure */
, (47217, 10, 47222, 1, 0, 0.34, False) /* Create Ensorcelled Mace (47222) for WieldTreasure */;
VALUES (47217, 10, 47222, 1, 0, 0.5, False) /* Create Ensorcelled Mace (47222) for WieldTreasure */
, (47217, 10, 47219, 1, 0, 0.5, False) /* Create Ensorcelled Dagger (47220) for WieldTreasure */
, (47217, 10, 47220, 1, 0, 0.5, False) /* Create Ensorcelled Sword (47219) for WieldTreasure */;
Original file line number Diff line number Diff line change
Expand Up @@ -88,11 +88,8 @@ VALUES (47226, 6, 0, 2, 0, 400, 0, 0) /* MeleeDefense Trained */
, (47226, 7, 0, 2, 0, 350, 0, 0) /* MissileDefense Trained */
, (47226, 15, 0, 2, 0, 330, 0, 0) /* MagicDefense Trained */
, (47226, 24, 0, 2, 0, 200, 0, 0) /* Run Trained */
, (47226, 33, 0, 2, 0, 380, 0, 0) /* LifeMagic Trained */
, (47226, 34, 0, 2, 0, 380, 0, 0) /* WarMagic Trained */
, (47226, 45, 0, 3, 0, 395, 0, 0) /* LightWeapons Specialized */
, (47226, 46, 0, 3, 0, 395, 0, 0) /* FinesseWeapons Specialized */
, (47226, 48, 0, 3, 0, 395, 0, 0) /* Shield Specialized */
, (47226, 49, 0, 3, 0, 395, 0, 0) /* DualWield Specialized */
, (47226, 51, 0, 3, 0, 395, 0, 0) /* SneakAttack Specialized */;

Expand All @@ -108,6 +105,5 @@ VALUES (47226, 0, 4, 0, 0, 400, 400, 360, 300, 400, 400, 268, 400,
, (47226, 8, 4, 600, 0.75, 400, 400, 360, 300, 400, 400, 268, 400, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;

INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`)
VALUES (47226, 2, 47219, 1, 0, 0.33, False) /* Create Ensorcelled Sword (47219) for Wield */
, (47226, 2, 47220, 1, 0, 0.33, False) /* Create Ensorcelled Dagger (47220) for Wield */
, (47226, 2, 47222, 1, 0, 0.33, False) /* Create Ensorcelled Mace (47222) for Wield */;
VALUES (47226, 10, 47219, 1, 0, 1, False) /* Create Ensorcelled Sword (47219) for WieldTreasure */
, (47226, 10, 47227, 1, 0, 0.5, False) /* Create Ensorcelled Mace (47227) for WieldTreasure */;
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,6 @@ VALUES (88084, 1, 16) /* ItemType - Creature */
, (88084, 16, 1) /* ItemUseable - No */
, (88084, 25, 240) /* Level */
, (88084, 40, 2) /* CombatMode - Melee */
, (88084, 48, 47) /* WeaponSkill - MissileWeapons */
, (88084, 68, 13) /* TargetingTactic - Random, LastDamager, TopDamager */
, (88084, 93, 4195336) /* PhysicsState - ReportCollisions, Gravity, EdgeSlide */
, (88084, 101, 524288) /* AiAllowedCombatStyle - StubbornMissile */
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,6 @@ VALUES (45692, 1, 5) /* HeartbeatInterval */
, (45692, 34, 2) /* PowerupTime */
, (45692, 36, 1) /* ChargeSpeed */
, (45692, 39, 1.2) /* DefaultScale */
, (45692, 41, 180) /* RegenerationInterval */
, (45692, 64, 0.75) /* ResistSlash */
, (45692, 65, 0.75) /* ResistPierce */
, (45692, 66, 0.5) /* ResistBludgeon */
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -12,9 +12,10 @@ VALUES (44347, 1, 16) /* ItemType - Creature */
, (44347, 25, 425) /* Level */
, (44347, 27, 0) /* ArmorType - None */
, (44347, 68, 13) /* TargetingTactic - Random, LastDamager, TopDamager */
, (44347, 81, 10) /* MaxGeneratedObjects */
, (44347, 82, 10) /* InitGeneratedObjects */
, (44347, 81, 1) /* MaxGeneratedObjects */
, (44347, 82, 1) /* InitGeneratedObjects */
, (44347, 93, 1032) /* PhysicsState - ReportCollisions, Gravity */
, (44347, 103, 2) /* GeneratorDestructionType - Destroy */
, (44347, 133, 2) /* ShowableOnRadar - ShowMovement */
, (44347, 146, 1850000) /* XpOverride */
, (44347, 332, 100) /* LuminanceAward */;
Expand Down Expand Up @@ -47,6 +48,8 @@ VALUES (44347, 1, 5) /* HeartbeatInterval */
, (44347, 34, 1) /* PowerupTime */
, (44347, 36, 1) /* ChargeSpeed */
, (44347, 39, 1.3) /* DefaultScale */
, (44347, 41, 60) /* RegenerationInterval */
, (44347, 43, 7) /* GeneratorRadius */
, (44347, 64, 0.65) /* ResistSlash */
, (44347, 65, 0.65) /* ResistPierce */
, (44347, 66, 0.5) /* ResistBludgeon */
Expand All @@ -63,8 +66,7 @@ VALUES (44347, 1, 5) /* HeartbeatInterval */
, (44347, 104, 10) /* ObviousRadarRange */
, (44347, 117, 0.5) /* FocusedProbability */
, (44347, 122, 2) /* AiAcquireHealth */
, (44347, 125, 1) /* ResistHealthDrain */
, (44347, 166, 1) /* ResistNether */;
, (44347, 125, 1) /* ResistHealthDrain */;

INSERT INTO `weenie_properties_string` (`object_Id`, `type`, `value`)
VALUES (44347, 1, 'Filinuvekta Emissary') /* Name */;
Expand Down Expand Up @@ -94,30 +96,25 @@ VALUES (44347, 1, 14005, 0, 0, 15000) /* MaxHealth */
, (44347, 5, 2000, 0, 0, 2270) /* MaxMana */;

INSERT INTO `weenie_properties_skill` (`object_Id`, `type`, `level_From_P_P`, `s_a_c`, `p_p`, `init_Level`, `resistance_At_Last_Check`, `last_Used_Time`)
VALUES (44347, 6, 0, 3, 0, 365, 0, 0) /* MeleeDefense Specialized */
VALUES (44347, 6, 0, 3, 0, 180, 0, 0) /* MeleeDefense Specialized */
, (44347, 7, 0, 3, 0, 397, 0, 0) /* MissileDefense Specialized */
, (44347, 14, 0, 3, 0, 240, 0, 0) /* ArcaneLore Specialized */
, (44347, 15, 0, 3, 0, 440, 0, 0) /* MagicDefense Specialized */
, (44347, 15, 0, 3, 0, 320, 0, 0) /* MagicDefense Specialized */
, (44347, 20, 0, 3, 0, 90, 0, 0) /* Deception Specialized */
, (44347, 31, 0, 3, 0, 490, 0, 0) /* CreatureEnchantment Specialized */
, (44347, 33, 0, 3, 0, 460, 0, 0) /* LifeMagic Specialized */
, (44347, 34, 0, 3, 0, 460, 0, 0) /* WarMagic Specialized */
, (44347, 44, 0, 3, 0, 290, 0, 0) /* HeavyWeapons Specialized */
, (44347, 45, 0, 3, 0, 290, 0, 0) /* LightWeapons Specialized */
, (44347, 46, 0, 3, 0, 280, 0, 0) /* FinesseWeapons Specialized */
, (44347, 47, 0, 3, 0, 350, 0, 0) /* MissileWeapons Specialized */
, (44347, 48, 0, 3, 0, 290, 0, 0) /* Shield Specialized */;
, (44347, 31, 0, 3, 0, 248, 0, 0) /* CreatureEnchantment Specialized */
, (44347, 33, 0, 3, 0, 248, 0, 0) /* LifeMagic Specialized */
, (44347, 34, 0, 3, 0, 248, 0, 0) /* WarMagic Specialized */
, (44347, 45, 0, 3, 0, 312, 0, 0) /* LightWeapons Specialized */;

INSERT INTO `weenie_properties_body_part` (`object_Id`, `key`, `d_Type`, `d_Val`, `d_Var`, `base_Armor`, `armor_Vs_Slash`, `armor_Vs_Pierce`, `armor_Vs_Bludgeon`, `armor_Vs_Cold`, `armor_Vs_Fire`, `armor_Vs_Acid`, `armor_Vs_Electric`, `armor_Vs_Nether`, `b_h`, `h_l_f`, `m_l_f`, `l_l_f`, `h_r_f`, `m_r_f`, `l_r_f`, `h_l_b`, `m_l_b`, `l_l_b`, `h_r_b`, `m_r_b`, `l_r_b`)
VALUES (44347, 0, 4, 0, 0, 380, 228, 228, 255, 380, 152, 361, 380, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
, (44347, 1, 4, 0, 0, 380, 228, 228, 255, 380, 152, 361, 380, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
, (44347, 2, 4, 0, 0, 380, 228, 228, 255, 380, 152, 361, 380, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
, (44347, 3, 4, 0, 0, 380, 228, 228, 255, 380, 152, 361, 380, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
, (44347, 4, 4, 0, 0, 380, 228, 228, 255, 380, 152, 361, 380, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
, (44347, 5, 4, 500, 0.75, 380, 228, 228, 255, 380, 152, 361, 380, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
, (44347, 6, 4, 0, 0, 380, 228, 228, 255, 380, 152, 361, 380, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
, (44347, 7, 4, 0, 0, 380, 228, 228, 255, 380, 152, 361, 380, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
, (44347, 8, 4, 500, 0.75, 380, 228, 228, 255, 380, 152, 361, 380, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;
VALUES (44347, 0, 4, 0, 0, 650, 228, 228, 255, 380, 152, 361, 380, 0, 1, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0, 0.33, 0, 0) /* Head */
, (44347, 1, 4, 0, 0, 650, 228, 228, 255, 380, 152, 361, 380, 0, 2, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0, 0.44, 0.17, 0) /* Chest */
, (44347, 2, 4, 0, 0, 650, 228, 228, 255, 380, 152, 361, 380, 0, 3, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0, 0, 0.17, 0) /* Abdomen */
, (44347, 3, 4, 0, 0, 650, 228, 228, 255, 380, 152, 361, 380, 0, 1, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0, 0.23, 0.03, 0) /* UpperArm */
, (44347, 4, 4, 0, 0, 650, 228, 228, 255, 380, 152, 361, 380, 0, 2, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0, 0, 0.3, 0) /* LowerArm */
, (44347, 5, 4, 500, 0.75, 650, 228, 228, 255, 380, 152, 361, 380, 0, 2, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0, 0, 0.2, 0) /* Hand */
, (44347, 6, 4, 0, 0, 650, 228, 228, 255, 380, 152, 361, 380, 0, 3, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18, 0, 0.13, 0.18) /* UpperLeg */
, (44347, 7, 4, 0, 0, 650, 228, 228, 255, 380, 152, 361, 380, 0, 3, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6, 0, 0, 0.6) /* LowerLeg */
, (44347, 8, 4, 500, 0.75, 650, 228, 228, 255, 380, 152, 361, 380, 0, 3, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22, 0, 0, 0.22) /* Foot */;

INSERT INTO `weenie_properties_spell_book` (`object_Id`, `spell`, `probability`)
VALUES (44347, 3878, 2.06) /* Incendiary Strike */
Expand All @@ -134,13 +131,17 @@ VALUES (44347, 3 /* Death */, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
SET @parent_id = LAST_INSERT_ID();

INSERT INTO `weenie_properties_emote_action` (`emote_Id`, `order`, `type`, `delay`, `extent`, `motion`, `message`, `test_String`, `min`, `max`, `min_64`, `max_64`, `min_Dbl`, `max_Dbl`, `stat`, `display`, `amount`, `amount_64`, `hero_X_P_64`, `percent`, `spell_Id`, `wealth_Rating`, `treasure_Class`, `treasure_Type`, `p_Script`, `sound`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (@parent_id, 0, 17 /* LocalBroadcast */, 0, 0, NULL, '"The intrepid adventurer, %tn, has killed the Filinuvekta Emissary!"', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
, (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, ' "Fool! My demise will not stop anything set in motion here! I''ll be back for you..."', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
VALUES (@parent_id, 0, 17 /* LocalBroadcast */, 0, 0, NULL, 'The intrepid adventurer, %tn, has killed the Filinuvekta Emissary!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
, (@parent_id, 1, 10 /* Tell */, 0, 1, NULL, 'Fool! My demise will not stop anything set in motion here! I''ll be back for you...', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);

INSERT INTO `weenie_properties_create_list` (`object_Id`, `destination_Type`, `weenie_Class_Id`, `stack_Size`, `palette`, `shade`, `try_To_Bond`)
VALUES (44347, 2, 12211, 0, 0, 1, False) /* Create Zombie Mask (12211) for Wield */
, (44347, 2, 55, 0, 14, 1, False) /* Create Chainmail Gauntlets (55) for Wield */
, (44347, 9, 44240, 3, 0, 0.9, False) /* Create A'nekshay Token (44240) for ContainTreasure */
, (44347, 9, 44240, 1, 0, 0.9, False) /* Create A'nekshay Token (44240) for ContainTreasure */
, (44347, 9, 0, 0, 0, 0.1, False) /* Create nothing for ContainTreasure */
, (44347, 9, 44240, 1, 0, 0.9, False) /* Create A'nekshay Token (44240) for ContainTreasure */
, (44347, 9, 0, 0, 0, 0.1, False) /* Create nothing for ContainTreasure */
, (44347, 9, 44240, 1, 0, 0.9, False) /* Create A'nekshay Token (44240) for ContainTreasure */
, (44347, 9, 0, 0, 0, 0.1, False) /* Create nothing for ContainTreasure */
, (44347, 9, 48908, 3, 0, 0.9, False) /* Create Shattered Legendary Key (48908) for ContainTreasure */
, (44347, 9, 0, 0, 0, 0.1, False) /* Create nothing for ContainTreasure */
Expand All @@ -153,4 +154,4 @@ VALUES (44347, 2, 12211, 0, 0, 1, False) /* Create Zombie Mask (12211) for Wiel
, (44347, 10, 22123, 0, 14, 1, False) /* Create Empyrean Robe (22123) for WieldTreasure */;

INSERT INTO `weenie_properties_generator` (`object_Id`, `probability`, `weenie_Class_Id`, `delay`, `init_Create`, `max_Create`, `when_Create`, `where_Create`, `stack_Size`, `palette_Id`, `shade`, `obj_Cell_Id`, `origin_X`, `origin_Y`, `origin_Z`, `angles_W`, `angles_X`, `angles_Y`, `angles_Z`)
VALUES (44347, -1, 43252, 5, 2, 2, 1, 2, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Undead Commander (43252) (x2 up to max of 2) - Regenerate upon Destruction - Location to (re)Generate: Scatter */;
VALUES (44347, -1, 43269, 300, 1, 1, 1, 2, -1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0) /* Generate Undead Commander (43269) (x1 up to max of 1) - Regenerate upon Destruction - Location to (re)Generate: Scatter */;
Original file line number Diff line number Diff line change
Expand Up @@ -45,7 +45,6 @@ VALUES (45703, 1, 5) /* HeartbeatInterval */
, (45703, 34, 2) /* PowerupTime */
, (45703, 36, 1) /* ChargeSpeed */
, (45703, 39, 1.2) /* DefaultScale */
, (45703, 41, 180) /* RegenerationInterval */
, (45703, 64, 0.75) /* ResistSlash */
, (45703, 65, 0.75) /* ResistPierce */
, (45703, 66, 0.5) /* ResistBludgeon */
Expand Down
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