Bump System.Drawing.Common from 10.0.0-preview.6.25358.103 to 10.0.1 #6
Annotations
10 errors and 10 warnings
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Build:
Infrastructure/Import3D/Import3D.FBX/Import3D.FBX/FBXParser.cs#L35
The namespace alias qualifier '::' always resolves to a type or namespace so is illegal here. Consider using '.' instead.
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Infrastructure/Import3D/Import3D.FBX/Import3D.FBX/FBXDocument/FBXAnimationCurveNode.cs#L20
Invalid expression term ':'
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Infrastructure/Import3D/Import3D.FBX/Import3D.FBX/FBXParser.cs#L15
Invalid token '&' in a member declaration
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Infrastructure/Import3D/Import3D.FBX/Import3D.FBX/FBXDocument/FBXAnimationCurveNode.cs#L17
Bad array declarator: To declare a managed array the rank specifier precedes the variable's identifier. To declare a fixed size buffer field, use the fixed keyword before the field type.
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CSharpGL/Scene/SceneNodes/ConcreteNodes/RenderToTextureNode/RenderToTextureNode.cs#L39
Non-nullable field 'framebuffer' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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CSharpGL/Scene/SceneNodes/ConcreteNodes/RenderToTextureNode/RenderToTextureNode.cs#L39
Non-nullable field 'originalCamera' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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CSharpGL/Scene/SceneNodes/PickableNode/PickableNode.cs#L18
Non-nullable property 'PickingRenderMethod' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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CSharpGL/Scene/SceneNodes/PickableNode/PickableNode.cs#L18
Non-nullable field 'picker' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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CSharpGL/Scene/SceneNodes/PickableNode/PickableNode.IPickable/ColorCodedPicking/PickingShaderHelper.cs#L21
Possible null reference argument for parameter 'shaders' in 'ShaderArray.ShaderArray(params Shader[] shaders)'.
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Build:
CSharpGL/Scene/SceneNodes/PickableNode/PickableNode.IPickable/ColorCodedPicking/PickingShaderHelper.cs#L21
Possible null reference argument for parameter 'shaders' in 'ShaderArray.ShaderArray(params Shader[] shaders)'.
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CSharpGL/Scene/SceneNodes/RenderUnits/AttributeMap.cs#L168
Dereference of a possibly null reference.
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Build:
CSharpGL/Scene/SceneNodes/RenderUnits/AttributeMap.cs#L167
Dereference of a possibly null reference.
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Build:
Infrastructure/TestBresenham/FormInfo.cs#L28
Accessing a member on 'BresenhamDisplay.lastEnd' may cause a runtime exception because it is a field of a marshal-by-reference class
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Build:
Infrastructure/TestBresenham/FormInfo.cs#L25
Accessing a member on 'BresenhamDisplay.lastStart' may cause a runtime exception because it is a field of a marshal-by-reference class
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