Description
The frontend fails to compile due to multiple issues in Game.tsx related to WebSocket message handling.
Issues Identified
handleWebSocketMessage is declared twice in the same file.
- One declaration contains invalid syntax (
}, [] )) which breaks compilation.
- The function
parseContent is used but not defined or imported.
- This results in TypeScript / Vite build errors.
Expected Behavior
The frontend should compile successfully and handle WebSocket messages using a single, valid handleWebSocketMessage implementation.
Actual Behavior
Build fails with syntax and reference errors.
Suggested Fix
- Remove the duplicate
handleWebSocketMessage declaration.
- Keep the
useCallback version.
- Add a helper function like:
function parseContent<T>(content: string, type: string): T | null {
try {
return JSON.parse(content) as T;
} catch (error) {
console.error(`Failed to parse content for ${type}:`, error);
return null;
}
}