Skip to content
This repository was archived by the owner on Apr 24, 2019. It is now read-only.

Fix usage of tracing in callback handler #74

Merged
merged 1 commit into from
May 9, 2017
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 0 additions & 4 deletions source/m2mconnectionhandlerpimpl.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -82,12 +82,8 @@ void M2MConnectionHandlerPimpl::send_receive_event(void)
if (_socket_state == ESocketStateConnected) {
event.event_type = ESocketReadytoRead;
} else if (_socket_state == ESocketStateConnectBeingCalled) {
// The pal_connect() may issue callback even during it is called, which we ignore completely.
tr_debug("send_receive_event : _socket_state: ESocketStateConnectBeingCalled, ignoring event");
return;
} else if (_socket_state == ESocketStateCloseBeingCalled) {
// The pal_close() may issue callback even during it is called, which we ignore completely.
tr_debug("send_receive_event : _socket_state: ESocketStateCloseBeingCalled, ignoring event");
return;
} else {
event.event_type = ESocketDnsHandler;
Expand Down