Skip to content
View AbitTheGray's full-sized avatar
🐺
Going wild in C++
🐺
Going wild in C++

Organizations

@voxelite

Block or report AbitTheGray

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
AbitTheGray/README.md

Abit Gray

Hi, I am full-time software programmer and hobby... game and engine (prototype) programmer, PCB "designer"...

I know too much to be an optimist, and I got burned too often to be a realist. So I became pessimist, and now I do not get many burns anymore.

I am lazy, I will do more work now, so I can do less in the future.

More info

Pinned Loading

  1. BspLib BspLib Public archive

    C# Library for working with BSP files (and other similar file formats).

    C# 19 4

  2. BspLib_Unity3D BspLib_Unity3D Public archive

    Version of BspLib modified to work for Unity3D.

    C# 5 2

  3. TimestampLogger TimestampLogger Public archive

    Console utility. Pipe something to this utility and each line will have its own timestamp.

    C#

  4. KeyValue-Library KeyValue-Library Public

    Library for parsing Valve's KV files.

    C# 3 2