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Update log for 0.5.9f
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Aceearly1993 authored Dec 23, 2024
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6 changes: 4 additions & 2 deletions README.md
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Expand Up @@ -75,9 +75,11 @@ frame rate problem in fullscreen mode.

`FIXED` - Some typos in English language. (Felipefpl)
`FIXED` - Text object size in one instance at Spanish language (D3D11). (Aceearly1993)
`FIXED` - A vanilla bug which will cause you to lose stair climb detection and fall down when located in connection spot and hold upward in between a mid-air horizontal platform and a stair. (Aceearly1993)
`CHANGED` - Very slightly adjusted length of an initialization time to let player out of confusion. (Aceearly1993)
`ADDED` - Ported a collision detection object from LC2 to reduce the possibility of a [stair climb collision correction] bug. (Aceearly1993)
`CHANGED` - Very slightly adjusted length of an initialization time at disclaimer screen to let player out of confusion in very extreme conditions. (Aceearly1993)
`CHANGED` - Stair movement: Now you're less likely to fail when attempting to jump onto stairs than how it was in vanilla. (Aceearly1993)
`CHANGED` - Because the [stair climb collision correction] fixes, an out of bound at Moonlight Hall part 2 will no longer work under human's button mashing speed. (Aceearly1993)



#### [0.5.8] - 2024/9/14 ####
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