To run the example project, clone the repo, open the workspace and run ControlsKitExample
.
iOS 8.0
This is a list of components that have been developped over the course of multiple years, and have been used in a dozen of projects so far. They aim to either be a drop-in replacement for existing controls with more customizations, or provide additional features on top of existing controls.
Allows to use Interface Builder to create the layout of a view inside a xib file, which can be then be loaded like any views.
Re-implemented from scratch and fully customizable, our Page Control allows to do in just a few lines what would take hundreds if subclassing the native one (not to mention the dirty overrides usually implied).
- Specify your custom active/inactive dot images (with possibly most-left and most-right ones different)
- Specify spacing between dots (animatable)
- Enjoy all other possibilities the native Page Control provides via the very same API
A subclass of UITextView
which provides a placeholder text.
The native UISwitch often forces developers to implement their own custom subclass because of its limitations. Our Switch subclass should address the most common ones:
- Inability to set a background off color to replace the native grey one
Addition of new offTintColor
property (counterpart of native onTintColor
property)
- Unreliable logic when setting or removing
onImage
andoffImage
with current color
Refined logic so onImage
takes precedence over onTintColor
if set: the image is seen, the on tint color is not seen. If onImage
is nil, the onTintColor
is shown. The same logic applies to offTintColor
and all combinations are totally customizable, reliably, at all times.
ControlsKit is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'ControlsKit', '~> 1.0'
By default, the Swift version of the library is fetched. If you want to just use the Objective-C version, just add the following line instead in your Podfile:
pod 'ControlsKit/ObjC', '~> 1.0'
Likewise, you might not want to pull all controls at once if you're just using one. So for example, if you wanted to just use the PlaceholderTextView
in your project, just add the following:
pod 'ControlsKit/PlaceholderTextView/Swift', '~> 1.0'
(You can also replace Swift
by ObjC
should you want to use the Objective-C version)
ControlsKit is also available through Carthage. To install it, simply add the following line to your Cartfile:
github "Acuta/ControlsKit" ~> 1.0
If you use Carthage to build your dependencies, just add ControlsKit.framework
to the "Linked Frameworks and Libraries" section of your target, and make sure you've included them in your Carthage framework copying build phase.
ControlsKit is available under the MIT license. See the LICENSE file for more info.